Hello Hans, Sorry if the question has already raised and I missed it.
Marnen’s 2.20 release works fine here with Frescobaldi 3.1.3 on Big Sur 11.2.3. My question is: SimpleSynth seems to be 32 bits only, how can I get the MIDI output played? I’ve installed brew and timidity, but I don’t know how to use it from within Frescobaldi: menu@macbookprojm: /usr/local > ./Cellar/timidity/2.15.0_1/bin/timidity TiMidity++ version 2.15.0 -- MIDI to WAVE converter and player Copyright (C) 1999-2018 Masanao Izumo <i...@onicos.co.jp> Copyright (C) 1995 Tuukka Toivonen <t...@cgs.fi> This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Thanks for your help! JM > Le 2 déc. 2020 à 20:04, Hans Åberg <haber...@telia.com> a écrit : > > >> On 2 Dec 2020, at 18:33, Carl Sorensen <c_soren...@byu.edu> wrote: >> >> Marnen's application bundle is available on his web site: >> >> https://bintray.com/marnen/lilypond-darwin-64 > > This is for the stable release. > >> Because Marnen's build is MacOS native, rather than GUB, … > > The GUB is not used anymore, I believe: Apart from the license issue, there > is a problem with getting a working cross compilation SDK. There used to be a > problem with it using clang, but that should be fixed. > >> I assume that his build recipe will build ARM apps as well. But it will >> likely need to be run on an ARM-based system. > > The universal binaries are just separate compiles bundled together: > https://developer.apple.com/documentation/xcode/building_a_universal_macos_binary > > >