Hi all, What would be involved in making a real stencil whiteout function which could be applicable to all grobs?
For it to Do The Right Thing™, I imagine it should: 1. follow exactly the grob/glyph outline (i.e., not just a rectangle/box, as currently implemented); 2. include a parameter to set the thickness of the outline; and 3. include a parameter to determine whether the whiteout was filled throughout, or allowed “holes” inside (as per the grob/glyph outline). I’ve got a little sponsorship money available for this, if necessary. Thanks, Kieren. ________________________________ Kieren MacMillan, composer ‣ website: www.kierenmacmillan.info ‣ email: i...@kierenmacmillan.info _______________________________________________ lilypond-user mailing list lilypond-user@gnu.org https://lists.gnu.org/mailman/listinfo/lilypond-user