On 2/23/19, 3:34 PM, "Karlin High" <karlinh...@gmail.com> wrote:
On 2/23/2019 4:11 PM, Carl Sorensen wrote: > I have no idea how best to go after creating an OSX 64-bit binary in gub. I think we can neither provide the Xcode binaries nor find a link that will allow gub to download the binaries. In research, I've found about 12 different links with info on building macOS executables on Linux. Hopefully some of them are useful. This one says SDK 10.5 would be sufficient for 64-bit: <https://devs.openttd.org/~truebrain/compile-farm/apple-darwin9.txt> At the link you provided, one reads: "Mac OS X SDK ------------ Nowedays 7zip support .dmg files too (4.61+ I believe; I used 4.65). So now you can extract the files without access to a Mac. First, download xcode 3.1.2 from the Apple website (you need an account!). Feel free to use any other version. The newer the better I guess. " Note that this needs a login to the Apple website. GUB doesn't have a login to the Apple website, so GUB can't get this. In the past, there was an SDK provided by the ADC that didn't require login access. That is apparently gone now. I plan to test that. And if GUB's current setup is acceptable to Apple, and there hasn't been a big software license change between SDK 10.4u and 10.5, surely the needed Apple components could be hosted the same way as currently? I just found an interesting GitHub repo that purports to provide old SDKs. But unfortunately, the included scripts still require login to the Apple site. I don't expect to offer big efforts here; it's all just a relax / unwind tool like a crossword or Sudoku puzzle for me. Thanks for doing it! Carl _______________________________________________ lilypond-devel mailing list lilypond-devel@gnu.org https://lists.gnu.org/mailman/listinfo/lilypond-devel