drawinglayer/qa/unit/vclpixelprocessor2d.cxx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
New commits: commit 36eeb7a93174d17b08213eef7344952ae8e2e62e Author: Andrea Gelmini <andrea.gelm...@gelma.net> AuthorDate: Mon May 15 23:41:35 2023 +0200 Commit: Julien Nabet <serval2...@yahoo.fr> CommitDate: Tue May 16 09:48:10 2023 +0200 Fix typo Change-Id: I006c882aacf316dda0ecb3302835ca021d45ecc3 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/151812 Tested-by: Julien Nabet <serval2...@yahoo.fr> Reviewed-by: Julien Nabet <serval2...@yahoo.fr> diff --git a/drawinglayer/qa/unit/vclpixelprocessor2d.cxx b/drawinglayer/qa/unit/vclpixelprocessor2d.cxx index 07b68c9eaad7..4362d3e55f19 100644 --- a/drawinglayer/qa/unit/vclpixelprocessor2d.cxx +++ b/drawinglayer/qa/unit/vclpixelprocessor2d.cxx @@ -80,7 +80,7 @@ public: // that parameter was originally added. Other hints are: It is *not* named // 'ClipRange'. Using a B2DRange to define a ClipRange topology would be bad due // to not being transformable, a PolyPolygon would be used in that case. Using as - // clipping mechanism would offer a 2nd pinciple to add clipping for primitives + // clipping mechanism would offer a 2nd principle to add clipping for primitives // besides MaskPrimitive2D - always bad style in a sub-system. A quick look // on it's usages gives hints, too. // This means that when defining an outputRange that resides completely *inside*