drawinglayer/source/processor2d/d2dpixelprocessor2d.cxx | 21 ++++++++++++---- 1 file changed, 17 insertions(+), 4 deletions(-)
New commits: commit 45ece6e7fc4a1736dc5bbc5bd9b74b839ec81253 Author: Mike Kaganski <mike.kagan...@collabora.com> AuthorDate: Tue Dec 20 16:25:51 2022 +0000 Commit: Mike Kaganski <mike.kagan...@collabora.com> CommitDate: Tue Dec 20 17:13:44 2022 +0000 Fix no-pch build Change-Id: I913760fe4cb479ae1396512beed3b04e9275825f Reviewed-on: https://gerrit.libreoffice.org/c/core/+/144607 Tested-by: Jenkins Reviewed-by: Mike Kaganski <mike.kagan...@collabora.com> diff --git a/drawinglayer/source/processor2d/d2dpixelprocessor2d.cxx b/drawinglayer/source/processor2d/d2dpixelprocessor2d.cxx index fc8f31bc285a..9e76cfa461a3 100755 --- a/drawinglayer/source/processor2d/d2dpixelprocessor2d.cxx +++ b/drawinglayer/source/processor2d/d2dpixelprocessor2d.cxx @@ -17,6 +17,14 @@ * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ +#include <sal/config.h> + +// win-specific +#include <prewin.h> +#include <d2d1.h> +#include <d2d1_1.h> +#include <postwin.h> + #include <drawinglayer/processor2d/d2dpixelprocessor2d.hxx> #include <sal/log.hxx> #include <vcl/outdev.hxx> @@ -28,16 +36,21 @@ #include <drawinglayer/primitive2d/bitmapprimitive2d.hxx> #include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx> #include <drawinglayer/primitive2d/backgroundcolorprimitive2d.hxx> +#include <drawinglayer/primitive2d/baseprimitive2d.hxx> +#include <drawinglayer/primitive2d/markerarrayprimitive2d.hxx> +#include <drawinglayer/primitive2d/maskprimitive2d.hxx> +#include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx> +#include <drawinglayer/primitive2d/pointarrayprimitive2d.hxx> #include <drawinglayer/primitive2d/PolygonStrokePrimitive2D.hxx> #include <drawinglayer/primitive2d/Tools.hxx> +#include <drawinglayer/primitive2d/transformprimitive2d.hxx> +#include <drawinglayer/primitive2d/transparenceprimitive2d.hxx> #include <drawinglayer/converters.hxx> #include <basegfx/curve/b2dcubicbezier.hxx> +#include <basegfx/matrix/b2dhommatrixtools.hxx> #include <basegfx/utils/systemdependentdata.hxx> #include <vcl/BitmapReadAccess.hxx> - -// win-specific -#include <d2d1.h> -#include <d2d1_1.h> +#include <vcl/svapp.hxx> using namespace com::sun::star;