drawinglayer/source/processor2d/d2dpixelprocessor2d.cxx |   21 ++++++++++++----
 1 file changed, 17 insertions(+), 4 deletions(-)

New commits:
commit 45ece6e7fc4a1736dc5bbc5bd9b74b839ec81253
Author:     Mike Kaganski <mike.kagan...@collabora.com>
AuthorDate: Tue Dec 20 16:25:51 2022 +0000
Commit:     Mike Kaganski <mike.kagan...@collabora.com>
CommitDate: Tue Dec 20 17:13:44 2022 +0000

    Fix no-pch build
    
    Change-Id: I913760fe4cb479ae1396512beed3b04e9275825f
    Reviewed-on: https://gerrit.libreoffice.org/c/core/+/144607
    Tested-by: Jenkins
    Reviewed-by: Mike Kaganski <mike.kagan...@collabora.com>

diff --git a/drawinglayer/source/processor2d/d2dpixelprocessor2d.cxx 
b/drawinglayer/source/processor2d/d2dpixelprocessor2d.cxx
index fc8f31bc285a..9e76cfa461a3 100755
--- a/drawinglayer/source/processor2d/d2dpixelprocessor2d.cxx
+++ b/drawinglayer/source/processor2d/d2dpixelprocessor2d.cxx
@@ -17,6 +17,14 @@
  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
  */
 
+#include <sal/config.h>
+
+// win-specific
+#include <prewin.h>
+#include <d2d1.h>
+#include <d2d1_1.h>
+#include <postwin.h>
+
 #include <drawinglayer/processor2d/d2dpixelprocessor2d.hxx>
 #include <sal/log.hxx>
 #include <vcl/outdev.hxx>
@@ -28,16 +36,21 @@
 #include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
 #include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
 #include <drawinglayer/primitive2d/backgroundcolorprimitive2d.hxx>
+#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
+#include <drawinglayer/primitive2d/markerarrayprimitive2d.hxx>
+#include <drawinglayer/primitive2d/maskprimitive2d.hxx>
+#include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx>
+#include <drawinglayer/primitive2d/pointarrayprimitive2d.hxx>
 #include <drawinglayer/primitive2d/PolygonStrokePrimitive2D.hxx>
 #include <drawinglayer/primitive2d/Tools.hxx>
+#include <drawinglayer/primitive2d/transformprimitive2d.hxx>
+#include <drawinglayer/primitive2d/transparenceprimitive2d.hxx>
 #include <drawinglayer/converters.hxx>
 #include <basegfx/curve/b2dcubicbezier.hxx>
+#include <basegfx/matrix/b2dhommatrixtools.hxx>
 #include <basegfx/utils/systemdependentdata.hxx>
 #include <vcl/BitmapReadAccess.hxx>
-
-// win-specific
-#include <d2d1.h>
-#include <d2d1_1.h>
+#include <vcl/svapp.hxx>
 
 using namespace com::sun::star;
 

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