CHILDS -> CHILDREN

Careful with this one.  I had to make some manual changes to the
patch file to undo some changes that shouldn't happen.

Mike
From f651d57dbe3ab1450c68357512367d10ad22a8aa Mon Sep 17 00:00:00 2001
From: Michael T. Whiteley <m...@whiteley.org>
Date: Wed, 7 Dec 2011 02:42:29 -0800
Subject: [PATCH] CHILDS -> CHILDREN

---
 basctl/source/basicide/baside2b.cxx                |    4 +-
 dbaccess/source/ui/control/dbtreelistbox.cxx       |    2 +-
 lotuswordpro/source/filter/lwplayoutdef.hxx        |    2 +-
 rsc/doku/feinkonz.43/rsc.sdw                       |  Bin 89277 -> 89279 bytes
 svtools/inc/svtools/svlbox.hxx                     |    6 +-
 svtools/source/contnr/svlbox.cxx                   |    4 +-
 .../accessibility/svxrectctaccessiblecontext.cxx   |   26 ++++++------
 svx/source/inc/svxrectctaccessiblecontext.hxx      |    4 +-
 vcl/source/window/window.cxx                       |   44 ++++++++++----------
 9 files changed, 46 insertions(+), 46 deletions(-)

diff --git a/basctl/source/basicide/baside2b.cxx b/basctl/source/basicide/baside2b.cxx
index 857cec2..9b3ca10 100644
--- a/basctl/source/basicide/baside2b.cxx
+++ b/basctl/source/basicide/baside2b.cxx
@@ -2070,12 +2070,12 @@ void implEnableChildren( SvLBoxEntry* pEntry, bool bEnable )
         pEntry->SetFlags(
             (pEntry->GetFlags() &
             ~(SV_ENTRYFLAG_NO_NODEBMP | SV_ENTRYFLAG_HAD_CHILDREN))
-            | SV_ENTRYFLAG_CHILDS_ON_DEMAND );
+            | SV_ENTRYFLAG_CHILDREN_ON_DEMAND );
     }
     else
     {
         pEntry->SetFlags(
-            (pEntry->GetFlags() & ~(SV_ENTRYFLAG_CHILDS_ON_DEMAND)) );
+            (pEntry->GetFlags() & ~(SV_ENTRYFLAG_CHILDREN_ON_DEMAND)) );
     }
 }
 
diff --git a/dbaccess/source/ui/control/dbtreelistbox.cxx b/dbaccess/source/ui/control/dbtreelistbox.cxx
index 858431a..0a177be 100644
--- a/dbaccess/source/ui/control/dbtreelistbox.cxx
+++ b/dbaccess/source/ui/control/dbtreelistbox.cxx
@@ -216,7 +216,7 @@ void DBTreeListBox::MouseButtonDown( const MouseEvent& rMEvt )
 IMPL_LINK(DBTreeListBox, OnResetEntry, SvLBoxEntry*, pEntry)
 {
     // set the flag which allows if the entry can be expanded
-    pEntry->SetFlags( (pEntry->GetFlags() & ~(SV_ENTRYFLAG_NO_NODEBMP | SV_ENTRYFLAG_HAD_CHILDREN)) | SV_ENTRYFLAG_CHILDS_ON_DEMAND );
+    pEntry->SetFlags( (pEntry->GetFlags() & ~(SV_ENTRYFLAG_NO_NODEBMP | SV_ENTRYFLAG_HAD_CHILDREN)) | SV_ENTRYFLAG_CHILDREN_ON_DEMAND );
     // redraw the entry
     GetModel()->InvalidateEntry( pEntry );
     return 0L;
diff --git a/lotuswordpro/source/filter/lwplayoutdef.hxx b/lotuswordpro/source/filter/lwplayoutdef.hxx
index fde3a14..48088c3 100644
--- a/lotuswordpro/source/filter/lwplayoutdef.hxx
+++ b/lotuswordpro/source/filter/lwplayoutdef.hxx
@@ -101,7 +101,7 @@
 #define STYLE2_PROTECTED            0x20UL
 #define STYLE2_ACCESSRIGHTS         0x30UL
 #define STYLE2_HONORPROTECTION      0x40UL
-#define STYLE2_CHILDSPANNABLE       0x80UL
+#define STYLE2_CHILDSPANNABLE       0x80UL
 #define STYLE2_DEACTIVATED          0x200UL
 #define STYLE2_NOCONTENTREFERENCE   0x400UL
 #define STYLE2_ADOPTED              0x800UL
diff --git a/rsc/doku/feinkonz.43/rsc.sdw b/rsc/doku/feinkonz.43/rsc.sdw
index fb9214668c506fbcf6fa1cc20480a45e159dc54e..1819990fb0e4e864ba7bcdecb10bf6517bd081fa 100644
GIT binary patch
delta 18
acmdnHlXd@2)(u&InS)&YHfR40iU$Byya>bq

delta 16
YcmdnLlXdS-)(u&I8G|?H{tb!;07pRxG5`Po

diff --git a/svtools/inc/svtools/svlbox.hxx b/svtools/inc/svtools/svlbox.hxx
index 65cbe3e..b246854 100644
--- a/svtools/inc/svtools/svlbox.hxx
+++ b/svtools/inc/svtools/svlbox.hxx
@@ -172,7 +172,7 @@ public:
 };
 
 // Flags, die am Model haengen
-#define SV_ENTRYFLAG_CHILDS_ON_DEMAND   0x0001
+#define SV_ENTRYFLAG_CHILDREN_ON_DEMAND   0x0001
 #define SV_ENTRYFLAG_DISABLE_DROP       0x0002
 #define SV_ENTRYFLAG_IN_USE             0x0004
 // wird gesetzt, wenn RequestingChildren keine Children gestzt hat
@@ -209,7 +209,7 @@ public:
     void        SetUserData( void* pPtr ) { pUserData = pPtr; }
     virtual void Clone( SvListEntry* pSource );
     void        EnableChildrenOnDemand( sal_Bool bEnable=sal_True );
-    sal_Bool        HasChildrenOnDemand() const { return (sal_Bool)((nEntryFlags & SV_ENTRYFLAG_CHILDS_ON_DEMAND)!=0); }
+    sal_Bool        HasChildrenOnDemand() const { return (sal_Bool)((nEntryFlags & SV_ENTRYFLAG_CHILDREN_ON_DEMAND)!=0); }
     sal_Bool        HasInUseEmphasis() const    { return (sal_Bool)((nEntryFlags & SV_ENTRYFLAG_IN_USE)!=0); }
 
     sal_uInt16      GetFlags() const { return nEntryFlags; }
@@ -508,7 +508,7 @@ public:
     SvLBoxItem*     GetHdlItem() const;
 
     // wird aufgerufen, wenn ein Eintrag mit gesetztem
-    // ENTRYFLAG_CHILDS_ON_DEMAND expandiert wird.
+    // ENTRYFLAG_CHILDREN_ON_DEMAND expandiert wird.
     virtual void RequestingChildren( SvLBoxEntry* pParent );
 
     // Drag & Drop
diff --git a/svtools/source/contnr/svlbox.cxx b/svtools/source/contnr/svlbox.cxx
index 7eea319..3626e61 100644
--- a/svtools/source/contnr/svlbox.cxx
+++ b/svtools/source/contnr/svlbox.cxx
@@ -621,9 +621,9 @@ void SvLBoxEntry::EnableChildrenOnDemand( sal_Bool bEnable )
 {
     DBG_CHKTHIS(SvLBoxEntry,0);
     if ( bEnable )
-        nEntryFlags |= SV_ENTRYFLAG_CHILDS_ON_DEMAND;
+        nEntryFlags |= SV_ENTRYFLAG_CHILDREN_ON_DEMAND;
     else
-        nEntryFlags &= (~SV_ENTRYFLAG_CHILDS_ON_DEMAND);
+        nEntryFlags &= (~SV_ENTRYFLAG_CHILDREN_ON_DEMAND);
 }
 
 void SvLBoxEntry::ReplaceItem( SvLBoxItem* pNewItem, sal_uInt16 nPos )
diff --git a/svx/source/accessibility/svxrectctaccessiblecontext.cxx b/svx/source/accessibility/svxrectctaccessiblecontext.cxx
index f8729ef..515a0ec 100644
--- a/svx/source/accessibility/svxrectctaccessiblecontext.cxx
+++ b/svx/source/accessibility/svxrectctaccessiblecontext.cxx
@@ -57,8 +57,8 @@ using namespace ::com::sun::star::uno;
 using namespace ::com::sun::star::accessibility;
 
 
-#define MAX_NUM_OF_CHILDS   9
-#define NOCHILDSELECTED     -1
+#define MAX_NUM_OF_CHILDREN   9
+#define NOCHILDSELECTED     -1
 
 
 DBG_NAME( SvxRectCtlAccessibleContext )
@@ -124,7 +124,7 @@ static long PointToIndex( RECT_POINT ePoint, sal_Bool bAngleControl )
             case RP_MT: nRet = 2;               break;
             case RP_RT: nRet = 1;               break;
             case RP_LM: nRet = 4;               break;
-            case RP_MM: nRet = NOCHILDSELECTED; break;
+            case RP_MM: nRet = NOCHILDSELECTED; break;
             case RP_RM: nRet = 0;               break;
             case RP_LB: nRet = 5;               break;
             case RP_MB: nRet = 6;               break;
@@ -155,7 +155,7 @@ SvxRectCtlAccessibleContext::SvxRectCtlAccessibleContext(
     mpRepr( &rRepr ),
     mpChildren( NULL ),
     mnClientId( 0 ),
-    mnSelectedChild( NOCHILDSELECTED ),
+    mnSelectedChild( NOCHILDSELECTED ),
     mbAngleMode( rRepr.GetNumOfChildren() == 8 )
 {
     DBG_CTOR( SvxRectCtlAccessibleContext, NULL );
@@ -176,10 +176,10 @@ SvxRectCtlAccessibleContext::SvxRectCtlAccessibleContext(
         msDescription = SVX_RESSTR( mbAngleMode? RID_SVXSTR_RECTCTL_ACC_ANGL_DESCR : RID_SVXSTR_RECTCTL_ACC_CORN_DESCR );
     }
 
-    mpChildren = new SvxRectCtlChildAccessibleContext*[ MAX_NUM_OF_CHILDS ];
+    mpChildren = new SvxRectCtlChildAccessibleContext*[ MAX_NUM_OF_CHILDREN ];
 
     SvxRectCtlChildAccessibleContext**  p = mpChildren;
-    for( int i = MAX_NUM_OF_CHILDS ; i ; --i, ++p )
+    for( int i = MAX_NUM_OF_CHILDREN ; i ; --i, ++p )
         *p = NULL;
 }
 
@@ -221,7 +221,7 @@ Reference< XAccessible > SAL_CALL SvxRectCtlAccessibleContext::getAccessibleAtPo
 
     long                        nChild = PointToIndex( mpRepr->GetApproxRPFromPixPt( rPoint ), mbAngleMode );
 
-    if( nChild != NOCHILDSELECTED )
+    if( nChild != NOCHILDSELECTED )
         xRet = getAccessibleChild( nChild );
 
     return xRet;
@@ -598,7 +598,7 @@ sal_Int32 SAL_CALL SvxRectCtlAccessibleContext::getSelectedAccessibleChildCount(
 {
     ::osl::MutexGuard   aGuard( m_aMutex );
 
-    return mnSelectedChild == NOCHILDSELECTED? 0 : 1;
+    return mnSelectedChild == NOCHILDSELECTED? 0 : 1;
 }
 
 Reference< XAccessible > SAL_CALL SvxRectCtlAccessibleContext::getSelectedAccessibleChild( sal_Int32 nIndex )
@@ -630,7 +630,7 @@ void SvxRectCtlAccessibleContext::checkChildIndex( long nIndex ) throw( lang::In
 
 void SvxRectCtlAccessibleContext::checkChildIndexOnSelection( long nIndex ) throw( lang::IndexOutOfBoundsException )
 {
-    if( nIndex || mnSelectedChild == NOCHILDSELECTED )
+    if( nIndex || mnSelectedChild == NOCHILDSELECTED )
         // in our case only for the first (0) _selected_ child this is a valid request
         throw lang::IndexOutOfBoundsException();
 }
@@ -644,7 +644,7 @@ void SvxRectCtlAccessibleContext::selectChild( long nNew )
         if( nNew < nNumOfChildren )
         {   // valid index
             SvxRectCtlChildAccessibleContext*   pChild;
-            if( mnSelectedChild != NOCHILDSELECTED )
+            if( mnSelectedChild != NOCHILDSELECTED )
             {   // deselect old selected child if one is selected
                 pChild = mpChildren[ mnSelectedChild ];
                 if( pChild )
@@ -654,7 +654,7 @@ void SvxRectCtlAccessibleContext::selectChild( long nNew )
             // select new child
             mnSelectedChild = nNew;
 
-            if( nNew != NOCHILDSELECTED )
+            if( nNew != NOCHILDSELECTED )
             {
                 pChild = mpChildren[ nNew ];
                 if( pChild )
@@ -662,7 +662,7 @@ void SvxRectCtlAccessibleContext::selectChild( long nNew )
             }
         }
         else
-            mnSelectedChild = NOCHILDSELECTED;
+            mnSelectedChild = NOCHILDSELECTED;
     }
 }
 
@@ -719,7 +719,7 @@ void SAL_CALL SvxRectCtlAccessibleContext::disposing()
             mpRepr = NULL;      // object dies with representation
 
             SvxRectCtlChildAccessibleContext**  p = mpChildren;
-            for( int i = MAX_NUM_OF_CHILDS ; i ; --i, ++p )
+            for( int i = MAX_NUM_OF_CHILDREN ; i ; --i, ++p )
             {
                 SvxRectCtlChildAccessibleContext*   pChild = *p;
                 if( pChild )
diff --git a/svx/source/inc/svxrectctaccessiblecontext.hxx b/svx/source/inc/svxrectctaccessiblecontext.hxx
index d5dd920..fa9dff4 100644
--- a/svx/source/inc/svxrectctaccessiblecontext.hxx
+++ b/svx/source/inc/svxrectctaccessiblecontext.hxx
@@ -247,7 +247,7 @@ protected:
     /** Selects a new child by index.
 
         <p>If the child was not selected before, the state of the child will
-        be updated. If the index is invalid, the index will internaly set to NOCHILDSELECTED</p>
+        be updated. If the index is invalid, the index will internaly set to NOCHILDSELECTED</p>
 
         @param nIndexOfChild
             Index of the new child which should be selected.
@@ -258,7 +258,7 @@ public:
     /** Selects a new child by point.
 
         <p>If the child was not selected before, the state of the child will
-        be updated. If the point is not invalid, the index will internaly set to NOCHILDSELECTED</p>
+        be updated. If the point is not invalid, the index will internaly set to NOCHILDSELECTED</p>
 
         @param eButton
             Button which belongs to the child which should be selected.
diff --git a/vcl/source/window/window.cxx b/vcl/source/window/window.cxx
index 98611d1..93de162 100644
--- a/vcl/source/window/window.cxx
+++ b/vcl/source/window/window.cxx
@@ -119,8 +119,8 @@ DBG_NAME( Window )
 
 #define IMPL_PAINT_PAINT            ((sal_uInt16)0x0001)
 #define IMPL_PAINT_PAINTALL         ((sal_uInt16)0x0002)
-#define IMPL_PAINT_PAINTALLCHILDS   ((sal_uInt16)0x0004)
-#define IMPL_PAINT_PAINTCHILDS      ((sal_uInt16)0x0008)
+#define IMPL_PAINT_PAINTALLCHILDREN   ((sal_uInt16)0x0004)
+#define IMPL_PAINT_PAINTCHILDREN      ((sal_uInt16)0x0008)
 #define IMPL_PAINT_ERASE            ((sal_uInt16)0x0010)
 #define IMPL_PAINT_CHECKRTL         ((sal_uInt16)0x0020)
 
@@ -2329,16 +2329,16 @@ void Window::ImplCallPaint( const Region* pRegion, sal_uInt16 nPaintFlags )
 
     mpWindowImpl->mbPaintFrame = sal_False;
 
-    if ( nPaintFlags & IMPL_PAINT_PAINTALLCHILDS )
-        mpWindowImpl->mnPaintFlags |= IMPL_PAINT_PAINT | IMPL_PAINT_PAINTALLCHILDS | (nPaintFlags & IMPL_PAINT_PAINTALL);
-    if ( nPaintFlags & IMPL_PAINT_PAINTCHILDS )
-        mpWindowImpl->mnPaintFlags |= IMPL_PAINT_PAINTCHILDS;
+    if ( nPaintFlags & IMPL_PAINT_PAINTALLCHILDREN )
+        mpWindowImpl->mnPaintFlags |= IMPL_PAINT_PAINT | IMPL_PAINT_PAINTALLCHILDREN | (nPaintFlags & IMPL_PAINT_PAINTALL);
+    if ( nPaintFlags & IMPL_PAINT_PAINTCHILDREN )
+        mpWindowImpl->mnPaintFlags |= IMPL_PAINT_PAINTCHILDREN;
     if ( nPaintFlags & IMPL_PAINT_ERASE )
         mpWindowImpl->mnPaintFlags |= IMPL_PAINT_ERASE;
     if ( nPaintFlags & IMPL_PAINT_CHECKRTL )
         mpWindowImpl->mnPaintFlags |= IMPL_PAINT_CHECKRTL;
     if ( !mpWindowImpl->mpFirstChild )
-        mpWindowImpl->mnPaintFlags &= ~IMPL_PAINT_PAINTALLCHILDS;
+        mpWindowImpl->mnPaintFlags &= ~IMPL_PAINT_PAINTALLCHILDREN;
 
     if ( mpWindowImpl->mbPaintDisabled )
     {
@@ -2371,7 +2371,7 @@ void Window::ImplCallPaint( const Region* pRegion, sal_uInt16 nPaintFlags )
                */
                 mpWindowImpl->maInvalidateRegion.Union( *mpWindowImpl->mpWinData->mpTrackRect );
 
-            if ( mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALLCHILDS )
+            if ( mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALLCHILDREN )
                 pChildRegion = new Region( mpWindowImpl->maInvalidateRegion );
             mpWindowImpl->maInvalidateRegion.Intersect( *pWinChildClipRegion );
         }
@@ -2433,7 +2433,7 @@ void Window::ImplCallPaint( const Region* pRegion, sal_uInt16 nPaintFlags )
     else
         mpWindowImpl->mnPaintFlags = 0;
 
-    if ( nPaintFlags & (IMPL_PAINT_PAINTALLCHILDS | IMPL_PAINT_PAINTCHILDS) )
+    if ( nPaintFlags & (IMPL_PAINT_PAINTALLCHILDREN | IMPL_PAINT_PAINTCHILDREN) )
     {
         // Paint from the bottom child window and frontward.
         Window* pTempWindow = mpWindowImpl->mpLastChild;
@@ -2472,7 +2472,7 @@ void Window::ImplCallOverlapPaint()
     }
 
     // only then ourself
-    if ( mpWindowImpl->mnPaintFlags & (IMPL_PAINT_PAINT | IMPL_PAINT_PAINTCHILDS) )
+    if ( mpWindowImpl->mnPaintFlags & (IMPL_PAINT_PAINT | IMPL_PAINT_PAINTCHILDREN) )
     {
         // - RTL - notify ImplCallPaint to check for re-mirroring (CHECKRTL)
         //         because we were called from the Sal layer
@@ -2521,7 +2521,7 @@ IMPL_LINK( Window, ImplHandleResizeTimerHdl, void*, EMPTYARG )
 
 void Window::ImplInvalidateFrameRegion( const Region* pRegion, sal_uInt16 nFlags )
 {
-    // set PAINTCHILDS for all parent windows till the first OverlapWindow
+    // set PAINTCHILDREN for all parent windows till the first OverlapWindow
     if ( !ImplIsOverlapWindow() )
     {
         Window* pTempWindow = this;
@@ -2529,9 +2529,9 @@ void Window::ImplInvalidateFrameRegion( const Region* pRegion, sal_uInt16 nFlags
         do
         {
             pTempWindow = pTempWindow->ImplGetParent();
-            if ( pTempWindow->mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTCHILDS )
+            if ( pTempWindow->mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTCHILDREN )
                 break;
-            pTempWindow->mpWindowImpl->mnPaintFlags |= IMPL_PAINT_PAINTCHILDS | nTranspPaint;
+            pTempWindow->mpWindowImpl->mnPaintFlags |= IMPL_PAINT_PAINTCHILDREN | nTranspPaint;
             if( ! pTempWindow->IsPaintTransparent() )
                 nTranspPaint = 0;
         }
@@ -2541,7 +2541,7 @@ void Window::ImplInvalidateFrameRegion( const Region* pRegion, sal_uInt16 nFlags
     // set Paint-Flags
     mpWindowImpl->mnPaintFlags |= IMPL_PAINT_PAINT;
     if ( nFlags & INVALIDATE_CHILDREN )
-        mpWindowImpl->mnPaintFlags |= IMPL_PAINT_PAINTALLCHILDS;
+        mpWindowImpl->mnPaintFlags |= IMPL_PAINT_PAINTALLCHILDREN;
     if ( !(nFlags & INVALIDATE_NOERASE) )
         mpWindowImpl->mnPaintFlags |= IMPL_PAINT_ERASE;
     if ( !pRegion )
@@ -2710,7 +2710,7 @@ void Window::ImplMoveInvalidateRegion( const Rectangle& rRect,
         mpWindowImpl->maInvalidateRegion.Union( aTempRegion );
     }
 
-    if ( bChildren && (mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTCHILDS) )
+    if ( bChildren && (mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTCHILDREN) )
     {
         Window* pWindow = mpWindowImpl->mpFirstChild;
         while ( pWindow )
@@ -2737,7 +2737,7 @@ void Window::ImplMoveAllInvalidateRegions( const Rectangle& rRect,
         do
         {
             pPaintAllWindow = pPaintAllWindow->ImplGetParent();
-            if ( pPaintAllWindow->mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALLCHILDS )
+            if ( pPaintAllWindow->mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALLCHILDREN )
             {
                 if ( pPaintAllWindow->mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALL )
                 {
@@ -2769,7 +2769,7 @@ void Window::ImplValidateFrameRegion( const Region* pRegion, sal_uInt16 nFlags )
     else
     {
         // when all child windows have to be drawn we need to invalidate them before doing so
-        if ( (mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALLCHILDS) && mpWindowImpl->mpFirstChild )
+        if ( (mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALLCHILDREN) && mpWindowImpl->mpFirstChild )
         {
             Region aChildRegion = mpWindowImpl->maInvalidateRegion;
             if ( mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALL )
@@ -3038,7 +3038,7 @@ void Window::ImplUpdateAll( sal_Bool bOverlapWindows )
         pWindow->ImplCallOverlapPaint();
     else
     {
-        if ( pWindow->mpWindowImpl->mnPaintFlags & (IMPL_PAINT_PAINT | IMPL_PAINT_PAINTCHILDS) )
+        if ( pWindow->mpWindowImpl->mnPaintFlags & (IMPL_PAINT_PAINT | IMPL_PAINT_PAINTCHILDREN) )
             pWindow->ImplCallPaint( NULL, pWindow->mpWindowImpl->mnPaintFlags );
     }
 
@@ -7379,7 +7379,7 @@ sal_Bool Window::HasPaintEvent() const
         do
         {
             pTempWindow = pTempWindow->ImplGetParent();
-            if ( pTempWindow->mpWindowImpl->mnPaintFlags & (IMPL_PAINT_PAINTCHILDS | IMPL_PAINT_PAINTALLCHILDS) )
+            if ( pTempWindow->mpWindowImpl->mnPaintFlags & (IMPL_PAINT_PAINTCHILDREN | IMPL_PAINT_PAINTALLCHILDREN) )
                 return sal_True;
         }
         while ( !pTempWindow->ImplIsOverlapWindow() );
@@ -7426,11 +7426,11 @@ void Window::Update()
         pWindow = pWindow->ImplGetParent();
     }
     // In order to limit drawing, an update only draws the window which
-    // has PAINTALLCHILDS set
+    // has PAINTALLCHILDREN set
     pWindow = pUpdateWindow;
     do
     {
-        if ( pWindow->mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALLCHILDS )
+        if ( pWindow->mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALLCHILDREN )
             pUpdateWindow = pWindow;
         if ( pWindow->ImplIsOverlapWindow() )
             break;
@@ -7439,7 +7439,7 @@ void Window::Update()
     while ( pWindow );
 
     // if there is something to paint, trigger a Paint
-    if ( pUpdateWindow->mpWindowImpl->mnPaintFlags & (IMPL_PAINT_PAINT | IMPL_PAINT_PAINTCHILDS) )
+    if ( pUpdateWindow->mpWindowImpl->mnPaintFlags & (IMPL_PAINT_PAINT | IMPL_PAINT_PAINTCHILDREN) )
     {
         // trigger an update also for system windows on top of us,
         // otherwise holes would remain
-- 
1.7.3.2

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