https://bugs.documentfoundation.org/show_bug.cgi?id=167511

--- Comment #17 from Armin Le Grand (collabora) <[email protected]> ---
Looked at different possibilities where I could do that, but none is really
good yet.
There is isDrawModeHighContrast at ObjectContact, but not accessible in
ViewContactOfSdrRectObj::createViewIndependentPrimitive2DSequence where the
text primitive gets created.
I could also add that information to drawinglayer::geometry::ViewInformation2D
e.g. when repainting, but there are some usages e.g. in undo/redo where that
info is not really filled, so might cause additional work.
Also possible to add at SdrTextObj::impDecomposeBlockTextPrimitive where the
OutputDevice *is* available, but for some cases this might be a fake OutDev
just to use the decompose.
And last OutDev *is* available in CairoSDPR incarnation, but as explained
should not (only for construct/destruct bugfix) and thus should not be used.

Need to dig deeper...

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