Ah fair enough, i didn't think of that situation On Wed, Mar 2, 2016 at 8:55 PM, Cirilo Bernardo <[email protected]> wrote: > Hi Simon, > > For the scaling, some people do like to have independent scaling of XYZ. > One example I can think of are users who use a generic box to represent > most components and simply change the X,Y,Z scale to give a rough model > of each component. > > Historically the orientation data was entered as Scale, Offset, Rotation; > I don't see a need to change that order so unless the chief devs believe > it would be an improvement to the UI, I wouldn't make such a change. > > - Cirilo > > On Wed, Mar 2, 2016 at 6:41 PM, Simon Wells <[email protected]> wrote: >> >> Hey Cirilo, >> >> The performance is much better for me now, and yeah touchpad scroll is >> zoom. Has anyone actually run into a situation where they need to >> scale differently in each axis? as it seems thats one setting that >> could be just made into a single scale amount. >> >> To avoid any confusion is it possible to put xyz on the RGB thing in >> the bottom left corner to avoid confusion as to offset and rotation >> axis? >> >> apart from that its looking good (and thanks for removing the sunken >> border) :) >> >> >> >> On Wed, Mar 2, 2016 at 3:51 PM, Cirilo Bernardo >> <[email protected]> wrote: >> > Thanks Wayne, >> > >> > I had a look at the code and part of the problem seems to be that >> > the wxGLCanvas derived class wasn't calling event.Skip() on the >> > mouse buttons. I just added event.Skip() and the 3D frame now >> > gets the focus upon clicking. I decided against the ENTER_WINDOW >> > event since that could interfere with the GUI flow by stealing focus >> > when the user really doesn't want that to happen. >> > >> > - Cirilo >> > >> > >> > On Wed, Mar 2, 2016 at 11:15 AM, Wayne Stambaugh <[email protected]> >> > wrote: >> >> >> >> Take a look at the wxEVT_ENTER_WINDOW event. You can set the canvas >> >> focus on this event. This event should fire when the mouse enters the >> >> canvas so it should be handled there unless the parent frame window >> >> doesn't pass it down to the child canvas window. >> >> >> >> On 3/1/2016 5:24 PM, Cirilo Bernardo wrote: >> >> > Thanks Bernhard, >> >> > >> >> > I found on MSWin after adding the SetFocus() as Mario suggested, >> >> > if I click somewhere else the wxGLCanvas loses focus again and >> >> > the rotate etc. no longer works until I use [tab] to set focus to the >> >> > window. >> >> > >> >> > Are there any GUI experts out there who have some idea how we >> >> > can ensure that the wxGLCanvas frame has focus when the mouse >> >> > is above it? >> >> > >> >> > - Cirilo >> >> > >> >> > >> >> > On Wed, Mar 2, 2016 at 8:03 AM, Bernhard Stegmaier >> >> > <[email protected] <mailto:[email protected]>> wrote: >> >> > >> >> > I’ll check zoom on OS X hopefully tomorrow. >> >> > I can tell that rotating the preview does work as expected. >> >> > And if I remember correctly, I did accidentally zoom once, but I >> >> > didn’t pay attention how I did it and if it was as it should be. >> >> > >> >> >> On 01 Mar 2016, at 21:52, Cirilo Bernardo >> >> >> <[email protected] <mailto:[email protected]>> >> >> >> wrote: >> >> >> >> >> >> Thanks Mario, >> >> >> >> >> >> I'll test that on MSWin soon; hopefully that works now. >> >> >> >> >> >> - Cirilo >> >> >> >> >> >> On Tue, Mar 1, 2016 at 9:03 PM, Mário Luzeiro <[email protected] >> >> >> <mailto:[email protected]>> wrote: >> >> >> >> >> >> > I'd also appreciate some help from anyone on the zoom >> >> >> function for the >> >> >> > 3D preview pane. The zoom works on Linux when using the >> >> >> mouse >> >> >> scroll >> >> >> > wheel but in MSWin I can only change the viewing angle, >> >> >> not >> >> >> the zoom. On >> >> >> > OSX I have no idea what the status is for zooming the >> >> >> model. >> >> >> >> >> >> Hi Cirilo, >> >> >> >> >> >> Looks like it was an old know wxWidgets issue, I fixed at: >> >> >> >> >> >> >> >> >> http://bazaar.launchpad.net/~mrluzeiro/kicad/kicad_new3d-viewer/revision/5897 >> >> >> >> >> >> I found it here: >> >> >> >> >> >> >> >> >> https://github.com/KiCad/kicad-source-mirror/blob/a9427f899926155e48cab93187415710abc5438a/3d-viewer/3d_frame.cpp#L220 >> >> >> >> >> >> In any case, in my windows laptop, the touchpad is not able >> >> >> to >> >> >> scrool.. but. I think it is some particularity of this >> >> >> windows/laptop... >> >> >> I tested with a mouse and it worked. >> >> >> >> >> >> Mario Luzeiro >> >> >> >> >> >> >> >> >> _______________________________________________ >> >> >> Mailing list: https://launchpad.net/~kicad-developers >> >> >> Post to : [email protected] >> >> >> <mailto:[email protected]> >> >> >> Unsubscribe : https://launchpad.net/~kicad-developers >> >> >> More help : https://help.launchpad.net/ListHelp >> >> > >> >> > >> >> > >> >> > >> >> > _______________________________________________ >> >> > Mailing list: https://launchpad.net/~kicad-developers >> >> > Post to : [email protected] >> >> > Unsubscribe : https://launchpad.net/~kicad-developers >> >> > More help : https://help.launchpad.net/ListHelp >> >> > >> >> >> >> >> >> _______________________________________________ >> >> Mailing list: https://launchpad.net/~kicad-developers >> >> Post to : [email protected] >> >> Unsubscribe : https://launchpad.net/~kicad-developers >> >> More help : https://help.launchpad.net/ListHelp >> > >> > >> > >> > _______________________________________________ >> > Mailing list: https://launchpad.net/~kicad-developers >> > Post to : [email protected] >> > Unsubscribe : https://launchpad.net/~kicad-developers >> > More help : https://help.launchpad.net/ListHelp >> > > >
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