Too many people has severe confusion between requirements and recommends. I've used Kdenlive with 2GiB of RAM and it works.
El 8/3/19 a les 3:08, Kolloom D ha escrit: > My setup: 1700x ryzen, msi x470 gaming plus, rx470 reference > > Kdenlive does not have an official system requirement. > > I have worked with some 1080p footages, the rendering did not saturate > my 1700x, only hovering around 25% - 50%. Could be higher for 4k. You > should at least have 16GB of ram(i have only 8gb, had to close kdenlive > before rendering) . > > I saw a post on the forum (quite dated), there seems to be some bugs > around gpu rendering, in conjunction with multithreading, causes render > to stuck at 99%. I would agree with Jacob on gpu rendering in general. > However, software render produces higher quality render than fixed > function hardware so you might as well use the cpu if time permits. > > The backend of kdenlive, mlt does not have dedicated developers at the > time being. Everything is supported by the team who uses mlt (kdenlive > included), so I wouldn't count on gpu rendering for the foreseeable future. > > The same thing should apply to other NLE that uses MLT as well ( such as > flowblade ) > > > -Thompson >