Hi,

while proxies are a sane suggestion, I could not believe this to be the solution, but only a stopgap measure. Wondering where to get an older Kdenlive, a search showed me them and I downloaded an older 17.08.3 AppImage. Next, I threw my simple project at it: it needs just roughly 3.4G which looks quite normal as the base consumption...

...more so when compared to the 10G the 17.12.x AppImage eats.

At least I can now try to work on my daytime project.

Best regards,
Harald


Am 16.03.2018 um 19:13 schrieb farid abdelnour:


2018-03-16 13:28 GMT-03:00 Harald Albrecht <harald.albre...@gmx.net <mailto:harald.albre...@gmx.net>>:

    Hi,

    anybody else seeing an incredibly high memory consumption?
    Kdenlive AppImage 17.12.0d. Empty Kdenlive uses roughly 0.3G RAM,
    fine.

    Loading FullHD 25fps project with three real video mp4 files,
    recorded at 25mbit/s, and two screencast .mp4 recordings: now 10G
    of RAM allocated to Kdenlive! This looks crazy, as in all my
    Kdenlive projects so far I had much more footage, yet never needed
    10G, but around 4-6G. When trying to edit, my 16G machine starts
    to swap.


I worked on a huge project last year and was very smooth, although I was using proxies. Have you tried that as a workaround?

    Something seems to be borked here, or is it...?

    Looks like I can't use Kdenlive at the moment ... not good with a
    new project pending :(


    Best regards,
    Harald


Good luck!



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