On Tue, Jul 28, 2020 at 5:56 AM Kevin Funk <kf...@kde.org> wrote: > On Monday, 27 July 2020 06:20:57 CEST Russell Haley wrote: > > On Sun, Jul 26, 2020 at 8:21 PM Chris <developerch...@rebel.com.au> > wrote: > > > Hi I ran in to the same problem > > > > > > You need to use MSVC to build it. MingW is not supported. :( > > > > Okay, perhaps that documentation should be updated to reflect that? This > is > > from the community wiki: > > > https://community.kde.org/Guidelines_and_HOWTOs/Build_from_source/Windows > > > > "Currently, Craft supports both the MinGW and Microsoft Visual Studio > > (msvc) compiler. While MinGW can be installed by Craft, Visual Studio > > <https://www.visualstudio.com/> must be installed independently by the > > user." > > Heya, > > QtWebEngine cannot be built under MinGW. That does not imply that other > packages cannot be built under MinGW. > > What we could do is to add a note that says "if you need QtWebEngine, > please > note that MinGW is not supported <link to QTBUG>. > > In fact, I just added this here:
https://community.kde.org/Guidelines_and_HOWTOs/Build_from_source/ > Windows#Setting_up_a_compiler > <https://community.kde.org/Guidelines_and_HOWTOs/Build_from_source/Windows#Setting_up_a_compiler> > > Brilliant. Thanks Kevin! Russell > Regards, > Kevin > > > > Thanks for the link Aleix, I'll jump on that mailing list too. > > > > I assume then "Craft supports both Mingw..." means mingw is supported on > > unix-like platforms? > > > > > Chris > > > Rebel Software <http://www.rebel.com.au> > > > On 27/07/2020 11:04 am, Aleix Pol wrote: > > > > > > Hi Russell, > > > Adding the KDE Windows mailing list, in case they can help you. > > > > > > Best of luck! > > > Aleix > > > > > > On Mon, Jul 27, 2020 at 1:07 AM Russell Haley <russ.ha...@gmail.com> > > > <russ.ha...@gmail.com> wrote: > > > > > > Hi, > > > > > > I'm trying to build on WIndows 10 using mingw and I am getting the > > > following error: > > > > > > Craft : C:\Users\russh\CraftRoot > > > Version : master > > > ABI : windows-mingw_64-gcc > > > Download directory : C:\Users\russh\CraftRoot\download > > > C:\Users\russh\CraftRoot> craft kdevelop > > > Craft : C:\Users\russh\CraftRoot > > > Version : master > > > ABI : windows-mingw_64-gcc > > > Download directory : C:\Users\russh\CraftRoot\download > > > > C:\Users\russh\CraftRoot\etc\blueprints\locations\craft-blueprints-kde\ext > > > ragear\kdevelop\kdevelop\kdevelop.py failed: > extragear/kdevelop/kdevelop > > > requries libs/qt5/qtwebengine, but it is not supported on 2 > > > > > > I'm following the instructions found here: > > > > https://community.kde.org/Guidelines_and_HOWTOs/Build_from_source/Windows > > > > > > Any advice other than installing VC++ would be appreciated? I use VS > and > > > VC++ at work and I have nothing against it, but I'm trying to build out > > > my own toolset with llvm-mingw [1]. I can cross compile on FreeBSD if > > > necessary, but I'd like to be able to pick at the kdevelop code on my > > > laptop. > > > > > > Regards, > > > Russ > > > > > > [1] Check out my beta toolset at http://winlua.net. The JamPlus build > > > system doesn't work and I don't have a good debugger interface yet > > > (lldb-mi), but the compiler works well with KDevelop. I'm considering > > > adopting kdevelop as my "Standard IDE". The WinLua Compiler (WLC) is a > > > binary installation of Martin Storsjo's excellent llvm-mingw package > > > found here (https://github.com/mstorsjo/llvm-mingw). > > > -- > Kevin Funk | kf...@kde.org | http://kfunk.org