> On Dec. 20, 2012, 6:58 p.m., Laszlo Papp wrote:
> > Great, thank you for your care! One suggestion to this, and I think then it 
> > is fine from that point of view: you could write a foreach on top of the 
> > "copy_icons" macro, and avoid the same function name in each line.
> 
> Yue Liu wrote:
>     that doesn't save many characters but increased complexity since you have 
> to emulate a 2d array.
> 
> Laszlo Papp wrote:
>     You follow the 2D logic either way, but now it is done manually by 
> copy/paste as many times as you need it which is currently ten times the same 
> call.
> 
> Laszlo Papp wrote:
>     Also, the raw data is not separated from the code this way as much as it 
> could be.
> 
> Yue Liu wrote:
>     sorry i don't get it what's the difference between call that ten times 
> directly and use a foreach loop to call that ten times. And those patterns 
> has to be in the code some where, what's the difference between put them in 
> an array and put them in several adjacent lines.
> 
> Laszlo Papp wrote:
>     You wanna separate data and code usually as much as possible while 
> programming so that non-programmers can change raw data, and the code works 
> just out of the box. This is a fairly essential principle, and surely, if you 
> have a raw data storage variable, it is not mixed right in the middle.
>     
>     Don't you feel that 10 or potentially more later function calls are just 
> plain wrong?
> 
> Yue Liu wrote:
>     In this case I think a non-programmer won't be able to change anything, a 
> non-programmer even don't know what this macro is used for. If add foreach 
> loop it just increase programmers' effort to understand the code. And next 
> time these patterns change will be the time apple invents a new icon format, 
> at that time even the whole processing logic should be changed, separated 
> patterns doesn't help. Also I see this kind of coding style is already being 
> used in other places, such as win32 icon selecting process just several lines 
> above.

To be honest, this discussion takes longer than adding a simple foreach, and 
hence programming this nicely. :)))

If you think calling the same stuff manually potentially 10+ times is a good 
habit, I have nothing more to add to it. I will try to make this nicer then on 
my own later when I find the time.

By the way, referring to an existing bad habit is not an excuse in my opinion, 
especially in this case.


- Laszlo


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On Dec. 20, 2012, 6:10 p.m., Yue Liu wrote:
> 
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> http://git.reviewboard.kde.org/r/107752/
> -----------------------------------------------------------
> 
> (Updated Dec. 20, 2012, 6:10 p.m.)
> 
> 
> Review request for kdelibs.
> 
> 
> Description
> -------
> 
> There are two issues when using kde4_add_app_icon on mac. a) apps using 
> kdeinit won't install icon files to thier app bundles, b) mac app icon 
> generating method is outdated and does not support retina resolution.
> 
> The patch changed kde4_add_kdeinit_executable and kde4_add_app_icon to solve 
> these issues.
> 
> 
> Diffs
> -----
> 
>   cmake/modules/KDE4Macros.cmake 0753879 
> 
> Diff: http://git.reviewboard.kde.org/r/107752/diff/
> 
> 
> Testing
> -------
> 
> Works well on 4.9 branch.
> Not sure if some changes breaks other platforms.
> 
> 
> Thanks,
> 
> Yue Liu
> 
>

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