https://bugs.kde.org/show_bug.cgi?id=372015

--- Comment #14 from Sven Eden <sven.e...@gmx.de> ---
(In reply to Martin Gräßlin from comment #13)
> > However, there was a time when GLES2 support was needed for EGL, which is 
> > needed for wayland. If that is no longer the case, we can eventually build 
> > everything without any OpenGL ES support? That would be so great! :-)
> (Honestly, GLES is a pain.)
> 
> This requirement went away years ago. EGL is not bound to OpenGL ES any more
> and can create an OpenGL context. That's how Wayland works today.

And it was the culprit. I have removed all support for OpenGL ES and Plasma
works fine with my Aurorae setup using mesa-13.0.1.


Martin, thank you very much!
Without your help I would not have suspected GLES support to be the problem
anytime soon! :-)

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