https://bugs.kde.org/show_bug.cgi?id=492645
Bug ID: 492645 Summary: Audio gets messed up when changing the framerate. When importing audio, the clip plays sped-up. Classification: Applications Product: krita Version: 5.2.2 Platform: Compiled Sources OS: Microsoft Windows Status: REPORTED Severity: normal Priority: NOR Component: Animation Assignee: krita-bugs-n...@kde.org Reporter: cawareyoud...@gmail.com Target Milestone: --- *** If you're not sure this is actually a bug, instead post about it at https://discuss.kde.org If you're reporting a crash, attach a backtrace with debug symbols; see https://community.kde.org/Guidelines_and_HOWTOs/Debugging/How_to_create_useful_crash_reports *** SUMMARY I am making an animation with audio, everything was fine on 4 fps. I decided to change it to 8 fps, moved all the frames, doubled the length. The audio was then playing at different speeds in different places. Every time I open a new project, the clip plays sped up, which I've been getting around by changing the framerate then changing it back. Now with the audio messing up every framerate change, I cannot do that. STEPS TO REPRODUCE 1. Have an animation with ~250 frames on 4 fps with audio 2. Double the length of the clip to 500 frames, change the fps to 8 3. Try playing back the animation OBSERVED RESULT Audio changing speeds when changing the framerate and length of clip EXPECTED RESULT Audio staying the same despite framerate changes/length changes to the clip SOFTWARE/OS VERSIONS Windows: Windows 10 (x86_64) macOS: (available in the Info Center app, or by running `kinfo` in a terminal window) Linux/KDE Plasma: KDE Plasma Version: KDE Frameworks Version: Qt Version: ADDITIONAL INFORMATION It told me to copy and paste a very long string of information, I'm not sure where to. -- You are receiving this mail because: You are watching all bug changes.