https://bugs.kde.org/show_bug.cgi?id=489935
Bug ID: 489935 Summary: shake cursor adds plasma cursor to custom windows/game cursor Classification: Plasma Product: kwin Version: 6.1.1 Platform: Fedora RPMs OS: Linux Status: REPORTED Severity: normal Priority: NOR Component: effects-various Assignee: kwin-bugs-n...@kde.org Reporter: renne...@protonmail.com Target Milestone: --- Created attachment 171481 --> https://bugs.kde.org/attachment.cgi?id=171481&action=edit cyberpunk shake cursor now renders 2 cursors *** If you're not sure this is actually a bug, instead post about it at https://discuss.kde.org If you're reporting a crash, attach a backtrace with debug symbols; see https://community.kde.org/Guidelines_and_HOWTOs/Debugging/How_to_create_useful_crash_reports *** SUMMARY STEPS TO REPRODUCE 1. use program which draws its own cursor (any game basically) 2. go into menu of game where it draws its own cursor 3. shake mouse OBSERVED RESULT you now have 2 cursors - the one from the game - and the one from plasma position off the plasma cursor is off EXPECTED RESULT only show the game cursor SOFTWARE/OS VERSIONS Linux/KDE Plasma: Fedora 40 Kinoite (available in About System) KDE Plasma Version: 6.1.1 KDE Frameworks Version: 6.3.0 Qt Version: 6.7.1 ADDITIONAL INFORMATION Wayland, Cyberpunk 2077 running in Xwayland, Steam RPM Making the custom cursor bigger is obviously not possible So I think the plasma cursor should just not be shown when the window draws its own cursor. The position is off anyway and its now useful anyway in this case -- You are receiving this mail because: You are watching all bug changes.