https://bugs.kde.org/show_bug.cgi?id=464032
--- Comment #13 from Dmitry Kazakov <dimul...@gmail.com> --- Okay, I found the reason of this bug: it is a duplicate of bug 436283. The solution of bug 436283 just hidden the real cause of the crash making it hard to track down. The problem happens when `KisAnimationCachePopulator` and `KisAsyncAnimationCacheRenderDialog` start regeneration of the cache in parallel. It may happen under some weird circumstances, when the user presses the "Play" button while the populator is being generating frames. The solution should be twofold: 1) `KisAsyncAnimationRendererBase::notifyFrameCompleted` should properly release resources on stumbling on the assert (which will avoid double-use of the same `m_d->requestInfo`). 2) Frame and cache regeneration should somehow be handled in universal way to avoid double start of the regeneration process. -- You are receiving this mail because: You are watching all bug changes.