https://bugs.kde.org/show_bug.cgi?id=455720
Zamundaaa <xaver.h...@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |xaver.h...@gmail.com --- Comment #1 from Zamundaaa <xaver.h...@gmail.com> --- GAMMA_LUT is not legacy at all, CTM is supposed to be used in combination with gamma and degamma, not instead of it. That's at least the state with upstream drivers and desktop GPUs: the color pipeline is degamma -> ctm -> gamma. Support for using the CTM without gamma and degamma can be added though - I just need to figure out how to generate the needed color transformation matrix... ChromiumOS hardcodes a single CTM for "night color enabled", which is not very useful for us - we have brightness, ICC profile, night mode and soon gamma adjustment that all need to play together. Afaiu the 3x3 CTM that drm provides is also a lot less accurate than the LUTs, so that may complicate things as well - we might need to quantify that error and fall back to a shader based solution instead where needed. -- You are receiving this mail because: You are watching all bug changes.