https://bugs.kde.org/show_bug.cgi?id=448918
Zamundaaa <xaver.h...@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|REPORTED |RESOLVED Resolution|--- |DUPLICATE CC| |xaver.h...@gmail.com --- Comment #2 from Zamundaaa <xaver.h...@gmail.com> --- KWin does compositing in a single thread. If two outputs need compositing at the same time and latency is too low, this causes stutter because it can't manage to finish compositing both in time. With NVidia we don't get proper timestamps, which causes the latency to be lower than desired, see bug 409040. Until that is fixed you can work around this problem by setting the latency option in the compositing KCM to "prefer smoother animations". *** This bug has been marked as a duplicate of bug 409040 *** -- You are receiving this mail because: You are watching all bug changes.