https://bugs.kde.org/show_bug.cgi?id=448918

Zamundaaa <xaver.h...@gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|REPORTED                    |RESOLVED
         Resolution|---                         |DUPLICATE
                 CC|                            |xaver.h...@gmail.com

--- Comment #2 from Zamundaaa <xaver.h...@gmail.com> ---
KWin does compositing in a single thread. If two outputs need compositing at
the same time and latency is too low, this causes stutter because it can't
manage to finish compositing both in time.

With NVidia we don't get proper timestamps, which causes the latency to be
lower than desired, see bug 409040. Until that is fixed you can work around
this problem by setting the latency option in the compositing KCM to "prefer
smoother animations".

*** This bug has been marked as a duplicate of bug 409040 ***

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