https://bugs.kde.org/show_bug.cgi?id=427080

--- Comment #1 from stephen <tgdev...@gmail.com> ---
(In reply to stephen from comment #0)
> Created attachment 131991 [details]
> Inconsistent line tracing with line tool
> 
> SUMMARY
> I'm using a Krita plus build version 4.4.1 alpha(git b20cb06)
> There's a bug with the line tool.
> 
> STEPS TO REPRODUCE
> 1. Select the line tool either by holding V button or by clicking on the
> tool icon.
> 2. Start painting, trace, then release.
> 3. Repeat step 2 multiples times to see what happens.
> 
> OBSERVED RESULT
> Tracing lines is inconsistent. There are typical failures : either only part
> of the distance is traced, or nothing happens, even at full pen pressure.
> 
> EXPECTED RESULT
> Consistent and correct lines traced according to pen pressure and distance
> between the starting point and the final point.
> 
> OS Version : Windows 10 1909
> 
> ADDITIONAL INFORMATION
> Krita
> 
>  Version: 4.4.1-alpha (git b20cb06)
>  Languages: en_US, en, en_US, en, en_US, en, en_US, en, en_US, en, en_US,
> en, en_US, en, en_US, en, en_US, en
>  Hidpi: false
> 
> Qt
> 
>   Version (compiled): 5.12.9
>   Version (loaded): 5.12.9
> 
> OS Information
> 
>   Build ABI: x86_64-little_endian-llp64
>   Build CPU: x86_64
>   CPU: x86_64
>   Kernel Type: winnt
>   Kernel Version: 10.0.18363
>   Pretty Productname: Windows 10 (10.0)
>   Product Type: windows
>   Product Version: 10
> 
> OpenGL Info
>  
>   Vendor:  "Google Inc." 
>   Renderer:  "ANGLE (NVIDIA GeForce GT 640M Direct3D11 vs_5_0 ps_5_0)" 
>   Version:  "OpenGL ES 3.0 (ANGLE 2.1.0.57ea533f79a7)" 
>   Shading language:  "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0.57ea533f79a7)" 
>   Requested format:  QSurfaceFormat(version 3.0, options
> QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize
> 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8,
> stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer,
> swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile 
> QSurfaceFormat::CompatibilityProfile) 
>   Current format:    QSurfaceFormat(version 3.0, options
> QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8,
> greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8,
> samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0,
> colorSpace QSurfaceFormat::DefaultColorSpace, profile 
> QSurfaceFormat::NoProfile) 
>      Version: 3.0
>      Supports deprecated functions false 
>      is OpenGL ES: true 
> 
> QPA OpenGL Detection Info 
>   supportsDesktopGL: true 
>   supportsAngleD3D11: true 
>   isQtPreferAngle: true 
> 
> Hardware Information
> 
>   GPU Acceleration: angle
>   Memory: 12126 Mb
>   Number of Cores: 4
>   Swap Location: C:/Users/Yed/AppData/Local/Temp
> 
> Current Settings
> 
>   Current Swap Location: C:/Users/Yed/AppData/Local/Temp
>   Current Swap Location writable: true
>   Undo Enabled: true
>   Undo Stack Limit: 400
>   Use OpenGL: true
>   Use OpenGL Texture Buffer: true
>   Use AMD Vectorization Workaround: false
>   Canvas State: OPENGL_SUCCESS
>   Autosave Interval: 300
>   Use Backup Files: true
>   Number of Backups Kept: 1
>   Backup File Suffix: ~
>   Backup Location: Same Folder as the File
>   Backup Location writable: false
>   Use Win8 Pointer Input: false
>   Use RightMiddleTabletButton Workaround: false
>   Levels of Detail Enabled: false
>   Use Zip64: false
> 
> 
> Display Information
> Number of screens: 1
>       Screen: 0
>               Name: \\.\DISPLAY1
>               Depth: 32
>               Scale: 1
>               Resolution in pixels: 1600x900
>               Manufacturer: 
>               Model: 
>               Refresh Rate: 60
> 
> Current Settings
> 
>   Current Swap Location: C:/Users/Yed/AppData/Local/Temp
>   Current Swap Location writable: true
>   Undo Enabled: true
>   Undo Stack Limit: 400
>   Use OpenGL: true
>   Use OpenGL Texture Buffer: true
>   Use AMD Vectorization Workaround: false
>   Canvas State: OPENGL_SUCCESS
>   Autosave Interval: 300
>   Use Backup Files: true
>   Number of Backups Kept: 1
>   Backup File Suffix: ~
>   Backup Location: Same Folder as the File
>   Backup Location writable: false
>   Use Win8 Pointer Input: false
>   Use RightMiddleTabletButton Workaround: false
>   Levels of Detail Enabled: false
>   Use Zip64: false

It seems the issue happens when airbrush option is on in the brush settings.

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