https://bugs.kde.org/show_bug.cgi?id=363951

--- Comment #7 from Wegwerf <wegwerf-1-...@gmx.de> ---
OpenGL must be *enabled*, as Kdenlive relies on it for display. Movit is the
experimental GPU accel support, it's fine to have it off -- it's something
about use GPU acceleration or the like; I was just asking to ensure that this
is not caused by movit.

Concurrent threads can (and should) be set to a higher value, depending on your
system. Only processing threads=1 is important for now as otherwise the
timeline playhead won't respond correctly. Also just to be on the safe side
here.

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