https://bugs.kde.org/show_bug.cgi?id=361154

--- Comment #57 from Elvis Angelaccio <elvis.angelac...@kdemail.net> ---
If I disable compositing (via alt+shift+f12) before running the games, the bug
does not occur after quitting them and re-enabling the composer.
Not sure if it works for all opengl games, it does for the game I play the most
(left 4 dead 2) so it's a good workaround for me.

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