https://bugs.kde.org/show_bug.cgi?id=361154

--- Comment #40 from wolfyrion <kyria...@mypcrevolution.com> ---
My humble opinion on this bug and some food for thought

I dont understand why anything we launch with opengl disables compositor
This was not happening before and it is not that the application or games
request to do that.
Before this was not happening , compositor was always enabled!

Why we dont fix this issue first? I want the compositor to be enabled all the
time!
 Maybe the bug with the corrupted textures was already their from the start but
it was not obvious because Plasma or KDE were not disabling-enabling kompositor
every time , on every opengl game or app so we were not able to reproduce this
bug.

Anyway I am not a developer or expert on these I just state my opinion that
disabling the compositor when I launch something it really screws everything ,
I have also noticed that some time widgets were not updated while I had the
compositor disabled.
Please dont tell me that is because the application request to disable the
compositor because it is not. 
So in short how can I force the compositor to be enabled all the time ? Any
tips?

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