https://bugs.kde.org/show_bug.cgi?id=360541
--- Comment #4 from Boudewijn Rempt <b...@valdyas.org> ---
That sounds like we CANNOT use Qt 5.6's HiDPI support on Windows. It creates
correct sized gui items, but also applies the scaling to the canvas, which then
breaks. I wonder why it seems fine on OSX, which has a similar scaling method.

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