https://bugs.kde.org/show_bug.cgi?id=382485

Yannick <leguen.yann...@gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |leguen.yann...@gmail.com

--- Comment #4 from Yannick <leguen.yann...@gmail.com> ---
Running Kwin 5.10.4 here, with nvidia drivers too (GTX 950).

In my case, after running fullscreen games like Xonotic, kwin successfully
enables compositing again.

However, almost every time I start the Steam client, compositing is disabled
and then it's impossible to enable it again, even with Alt+Shift+F12.

Switching to the OpenGL 3.1 backend looks like a good workaround, though, as I
don't have any issue with it.
The problem mentioned above only happens with the OpenGL 2 backend.

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