https://bugs.kde.org/show_bug.cgi?id=378010
--- Comment #17 from David Edmundson <k...@davidedmundson.co.uk> --- So that says we're using the basic driver, so I looked into how that chooses the frame rate which is all in the QSGAnimationDriver constructor, which is all based around the refresh rate of the primary screen at the time of the context launch. It then switches between that or a timer. That first part is obviously dependendent on your setup so could be interesting. Can you instead run: QT_LOGGING_RULES=qt.scenegraph.general.debug=true plasmashell -- You are receiving this mail because: You are watching all bug changes.