https://bugs.kde.org/show_bug.cgi?id=486724

Arjen Hiemstra <ahiems...@heimr.nl> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
      Latest Commit|                            |https://invent.kde.org/fram
                   |                            |eworks/kirigami/-/commit/41
                   |                            |42c2b7e7252ee1a2ae4d8aa5197
                   |                            |0d9457a692e
         Resolution|---                         |FIXED
             Status|CONFIRMED                   |RESOLVED

--- Comment #4 from Arjen Hiemstra <ahiems...@heimr.nl> ---
Git commit 4142c2b7e7252ee1a2ae4d8aa51970d9457a692e by Arjen Hiemstra.
Committed on 08/05/2025 at 08:18.
Pushed by ahiemstra into branch 'master'.

primitives: Use a custom shader for rendering Icon

This replaces all QIcon effects, masking and transition animation with a
custom shader that does the same, making use of the new ShaderNode to
avoid a lot of boilerplate.
Related: bug 498530

M  +42   -87   src/primitives/icon.cpp
M  +0    -1    src/primitives/icon.h
M  +21   -0    src/primitives/shaders.cmake
A  +58   -0    src/primitives/shaders/icon.frag
A  +37   -0    src/primitives/shaders/icon.vert

https://invent.kde.org/frameworks/kirigami/-/commit/4142c2b7e7252ee1a2ae4d8aa51970d9457a692e

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