https://bugs.kde.org/show_bug.cgi?id=486724
Arjen Hiemstra <ahiems...@heimr.nl> changed: What |Removed |Added ---------------------------------------------------------------------------- Latest Commit| |https://invent.kde.org/fram | |eworks/kirigami/-/commit/41 | |42c2b7e7252ee1a2ae4d8aa5197 | |0d9457a692e Resolution|--- |FIXED Status|CONFIRMED |RESOLVED --- Comment #4 from Arjen Hiemstra <ahiems...@heimr.nl> --- Git commit 4142c2b7e7252ee1a2ae4d8aa51970d9457a692e by Arjen Hiemstra. Committed on 08/05/2025 at 08:18. Pushed by ahiemstra into branch 'master'. primitives: Use a custom shader for rendering Icon This replaces all QIcon effects, masking and transition animation with a custom shader that does the same, making use of the new ShaderNode to avoid a lot of boilerplate. Related: bug 498530 M +42 -87 src/primitives/icon.cpp M +0 -1 src/primitives/icon.h M +21 -0 src/primitives/shaders.cmake A +58 -0 src/primitives/shaders/icon.frag A +37 -0 src/primitives/shaders/icon.vert https://invent.kde.org/frameworks/kirigami/-/commit/4142c2b7e7252ee1a2ae4d8aa51970d9457a692e -- You are receiving this mail because: You are watching all bug changes.