https://bugs.kde.org/show_bug.cgi?id=500015
--- Comment #13 from Ivan B. <frostygam...@gmail.com> --- I think that the #499913 (https://bugs.kde.org/show_bug.cgi?id=499913) is the same bug as described here. The steps to reproduce it are the same, and the code that apparently causes the freeze (the infinite loop in Window::nextInteractiveMoveGeometry in src/window.cpp) is not specific to either X11 or Wayland, so it should affect both of them. And, at least in my case, on my PC, it does affect both X11 and Wayland, causing a freeze. -- You are receiving this mail because: You are watching all bug changes.