In general i agree with you.
What may solve confusion is if we deliver a message like "point set" in 
the info box, down left?

stefan

Michaël Michaud schrieb:
> Sunburned Surveyor a écrit :
> 
>> Michael,
>>
>> What did you mean when you said "My experience is that it is more
>> confusing not to be able to snap points (snapping linestrings and
>> polygons works just fine) than to have points snapped on another one."
>>
>> To what "another one" do you refer? A point on the grid, or a node on
>> a feature geometry?
>>  
>>
> Both : snapping was disabled for both snapping on grid and snapping on a 
> feature vertex. I re-activated it, and a point can now be snapped on a 
> grid intersection, or on the vertex of another geometry or both (see the 
> option panel).
> I think the only situation which may be a little confuse is when you 
> create a point just beside an existing isolated point : the new point is 
> snapped on the previous one and finally, you see only one point on the 
> screen. My guess is that this case does not justify to disable snapping.
> 
> Michaël
> 
>> Thanks,
>>
>> The Sunburned Surveyor
>>
>>
>> On 8/16/07, Michaël Michaud <[EMAIL PROTECTED]> wrote:
>>  
>>
>>> Hi,
>>>
>>> Snapping points on vertices or on grid was not possible and I fixed that.
>>> I must say this was note a bug as there was a note from Jon Aquino saying :
>>> //Don't allow snapping. The user will get confused if he tries to draw
>>> //a point near another point and sees nothing happen because
>>> //snapping is happening. [Jon Aquino]
>>>
>>> My experience is that it is more confusing not to be able to snap points
>>> (snapping linestrings and polygons works just fine) than to have points
>>> snapped on another one.
>>> So I changed the code, but if you don't like it, it is as simple to as
>>> changing
>>> true to false or false to true :-)
>>> Note also that snapping is just an option, as it is for other geometries,
>>> so that it can be disabled for every features from the option panel.
>>>
>>> Michaël
>>>
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> 
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