Sunburned Surveyor a écrit :

>Michael,
>
>What did you mean when you said "My experience is that it is more
>confusing not to be able to snap points (snapping linestrings and
>polygons works just fine) than to have points snapped on another one."
>
>To what "another one" do you refer? A point on the grid, or a node on
>a feature geometry?
>  
>
Both : snapping was disabled for both snapping on grid and snapping on a 
feature vertex. I re-activated it, and a point can now be snapped on a 
grid intersection, or on the vertex of another geometry or both (see the 
option panel).
I think the only situation which may be a little confuse is when you 
create a point just beside an existing isolated point : the new point is 
snapped on the previous one and finally, you see only one point on the 
screen. My guess is that this case does not justify to disable snapping.

Michaël

>Thanks,
>
>The Sunburned Surveyor
>
>
>On 8/16/07, Michaël Michaud <[EMAIL PROTECTED]> wrote:
>  
>
>>Hi,
>>
>>Snapping points on vertices or on grid was not possible and I fixed that.
>>I must say this was note a bug as there was a note from Jon Aquino saying :
>>//Don't allow snapping. The user will get confused if he tries to draw
>>//a point near another point and sees nothing happen because
>>//snapping is happening. [Jon Aquino]
>>
>>My experience is that it is more confusing not to be able to snap points
>>(snapping linestrings and polygons works just fine) than to have points
>>snapped on another one.
>>So I changed the code, but if you don't like it, it is as simple to as
>>changing
>>true to false or false to true :-)
>>Note also that snapping is just an option, as it is for other geometries,
>>so that it can be disabled for every features from the option panel.
>>
>>Michaël
>>
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>>
>
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