I need to do things like building a simple geometry which consists of a few 
polygons, cylinders, spheres and calculate if/where rays hit these objects.

Is there some julia library which does this already? Or some easy to wrap 
C/Fortran library? Any suggestions?
I would prefer a solution, which does not depend on vectorization, but can 
be called efficiently as part of a loop, one ray at a time.

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