I use a SharedArray for the tree and another for the particles. Each process then traverses the tree for its share of particles. There is no communication overhead.
As long as you can represent you data structures as a bits array this method is good
I use a SharedArray for the tree and another for the particles. Each process then traverses the tree for its share of particles. There is no communication overhead.
As long as you can represent you data structures as a bits array this method is good