i am curious though - assuming you've got the CPU utilization down to
something the handsets can cope with, is cheating not a concern
because of the open nature of client-side script?

On May 28, 11:22 am, Paul Hutson <hutsonphu...@googlemail.com> wrote:
> Yup - about the size of it - the other cool thing about it is that the
> exact same universe is accessible from other devices - so the iPod/
> iPhone version has a very similar front end (as seen from the
> screenshots at outer-empires.com) but allow interaction in real time
> between the two :)
>
> Regards,
> Paul
>
> On May 28, 11:05 am, "ryan.j" <ryan.joyce...@googlemail.com> wrote:
>
> > sins of a solar empire meets eve, all powered by jquery?
>
> > sounds fun! :)
>
> > On May 28, 10:55 am, Paul Hutson <hutsonphu...@googlemail.com> wrote:
>
> > > Hello all,
>
> > > I've mentioned this from time to time in these discussion threads -
> > > but I'm back to talk a little more about it.
>
> > > My team and I have been building a browser (and iphone/ipod touch)
> > > based MMO over the past few months - the browser side of the game is
> > > almost entirely based on Jquery using Jquery's ajax methods and a
> > > number of the awesome plugins).
>
> > > Today we've posted a short video on youtube with a few in game bits
> > > and pieces for everyone to have a look at... the game is still a
> > > little rough around the edges, but it's a good demonstration of what
> > > we're doing.
>
> > >http://www.youtube.com/watch?v=lAj2KYuFV2g
>
> > > We are, as always, looking for more testers and - from my POV - it'd
> > > be excellent to get some more technically minded testers from the
> > > Jquery community..
>
> > > Looking forward to your comments and questions.
>
> > > Regards,
> > > Paul Hutson

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