There's a story here about video games sending unhealthy messages to girls.

http://www.nzherald.co.nz/storydisplay.cfm?storyID=165084&thesection=technology&thesubsection=general

The main thrust appears to be that the people raising this ruckus are 
concerned about the effects these games have on the behaviour and 
attitude of young girls. I've put > quotes on things the article said

 >"It's not a pretty picture of women. It's a very distorted picture,"

I'm not so sure I agree except with the old unrealistic expectations of 
what ones body should look like.  It's the behaviour issue (later) that 
really interest me.

 > Those games which do feature female characters tend to display women
 > in an exaggerated and stereotypical manner, with 38 per cent
 > displaying significant body exposure, including cleavage, thighs and
 > midriffs.

Have these people walked down the street recently (It's summer here. 
Those of you in the northern hemisphere cast your minds back six 
months)?  Short shirts and hipsters are (I assume from their prevalence) 
fashionable for the teenage (female) set here.  Either that or they're 
being dressed by drug crazed parents who grew up in the 70's ( I grew up 
in the 70's, I'm just not drug crazed :) ). Laura Croft (to pick a well 
known game character) is almost conservative in comparison.

NOW, ON TO THE REAL ISSUE

 > Altogether, 54 per cent of the female characters were depicted as
 > fighting or being violent.

?!

I'm speechless.  I feel the need to rant, but what to say.  Young girls 
are being taught to be as violent as young boys? SO WHAT! Good job! 
Maybe the incidence of rape will decline in the next generation!

For my $0.02, women shouldn't be discouraged from violent computer 
games, combat sports or anything else they want to do.


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