The game runs fine with this configuration:
make USE_LOCAL_HEADERS=0 LDFLAGS=-L. BASE_CFLAGS=-m32 CFLAGS='-fopenmp'
My admin told me to compile it for 32-bit. And, it runs quiet fine with the
configuration above.
It only crashes when I add those:
make USE_LOCAL_HEADERS=0 LDFLAGS='-L. -pg' BASE_CFLAGS=-m32 CFLAGS='-fopenmp
-pg -g'
I added the '-pg' flag so that I can profile it with gprof. I added the '-g'
flag so that I can debug it.
But, it keeps crashing with:
Received signal 11, exiting...
Any ideas?
Furthermore, I tried to update my Engine:
wget http://ioquake3.org/files/1.36/installer/ioquake3-1.36-8.1.ppc.run
sh ioquake3-1.36-8.1.ppc.run
&
wget http://ioquake3.org/files/1.36/data/ioquake3-q3a-1.32-9.run
sh ioquake3-q3a-1.32-9.run
But, I kept getting:
Verifying archive integrity... All good.
Uncompressing ioquake3
1.36-8.1..............................................................
The setup program seems to have failed on unknown/glibc-2.1
Fatal error, no tech support email configured in this setup
I guess I am missing glibc-2.1, right? I set it up.
>________________________________
> From: Matt Turner <matts...@gmail.com>
>To: Yasir I. Al-Dosary - zgzg2020™ <yasiraldos...@yahoo.com>; Primary ioquake3
>Discussion/Development list <ioquake3@lists.ioquake.org>
>Sent: Tuesday, January 24, 2012 3:33 PM
>Subject: Re: [ioquake3] Received signal 11, exiting...
>
>On Mon, Jan 23, 2012 at 12:50 AM, Yasir I. Al-Dosary - zgzg2020™
><yasiraldos...@yahoo.com> wrote:
>> Hi,
>> I am trying to grof ioquake on Linux/IBM machine.
>> I compiled ioquake3 using the following options:
>> make USE_LOCAL_HEADERS=0 LDFLAGS='-L. -pg' BASE_CFLAGS=-m32
>> CFLAGS='-fopenmp -pg -g'
>>
>> I copied:
>> cgameppc.so, qagameppc.so, uippc.so
>> into a folder called Mod.
>>
>> I ran the program:
>> ./ioq3ded.ppc64 +set fs_game Mod +set sv_pure 0 +set vm_game 0 +set vm_cgame
>> 0 +set vm_ui 0 +set dedicated 1 +exec something_112.cfg
>
>You're building 32-bit shared objects (BASE_CFLAGS=-m32, *ppc.so
>filenames) but trying to load them with a 64-bit ioq3ded.ppc64 binary.
>That looks wrong.
>
>
>
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