> On the other hand, I would just use an array. (without any "magic" > like methods on structs, yes you would have to write plain functions > and not use OOP like methods).
Yeah, that's what people are doing right now - the problem with that, is you have the class-name referenced on every call, e.g.: abstract class Color { public static function create($r, $g, $b) { return array('r'=>$r, 'g'=>$g, 'b'=>$b); } public static function mix(array $base, array $mix, $amount) { return array( 'r' => $base['r'] * $amount + $mix['r'] * (1 - $amount), 'g' => $base['g'] * $amount + $mix['g'] * (1 - $amount), 'b' => $base['b'] * $amount + $mix['b'] * (1 - $amount), ); } } $red = Color::create(1, 0, 0); $green = Color::create(0, 1, 0); $mix = Color::mix($red, $green, 0.5); The problem with this approach, is you have a static reference to the Color-class for every method-call. With structs you can accomplish the same thing without littering your code with static class-references. With pseudo-types implemented as arrays in this way, you also can't hope to have IDE support or static analysis, e.g. for properties... On Fri, Apr 5, 2013 at 10:00 AM, ALeX <lists....@tx0.eu> wrote: > > I imagine the implementation could be something along the lines of > checking > > for the '__struct' key when somebody attempts to use method-call syntax > on > > an array, invoking the appropriate method with $this referencing the > array > > you were using. > > > > The rest of the time, a struct, for all intents and purposes, is just an > > array. > > One thing I do not like about the "struct as array" is that you can > create "invalid" structs, in classes you could have all variables > private and check during set, but not here: "$array = ['r'=>1, > 'b'=>'yes', '__struct'=>'Color'];". > > Hmm... just an thought: why not make struct almost like a class except > that $this is a copy (on write) - modifying and returning $this would > be a new instance of that struct/class. That would give you > public/private/static/variables/methods/interfaces/..., but it would > lead to another type. > Or use a keyword to the class, e.g. "autoclone class Color {...", and > not the new name struct -> it would be clear that struct/classes use > the same namespace. > You maybe even could do "autoclone class DateTimeImmutable extends > DateTime {}" to create the immutable version. (I see no reason why an > "normal" class could not be extended into autoclone, but useless in > most cases though) > > On the other hand, I would just use an array. (without any "magic" > like methods on structs, yes you would have to write plain functions > and not use OOP like methods). >