> -----Original Message----- > From: Intel-xe <intel-xe-boun...@lists.freedesktop.org> On Behalf Of Jouni > Högander > Sent: Wednesday, 6 August 2025 8.22 > To: intel-gfx@lists.freedesktop.org; intel...@lists.freedesktop.org > Cc: Hogander, Jouni <jouni.hogan...@intel.com> > Subject: [PATCH v2 2/4] drm/i915/psr: Add new define for PSR idle timeout > > Currently we are using value 50ms as timeout for waiting PSR to idle. Add own > define for this purpose. >
Reviewed-by: Mika Kahola <mika.kah...@intel.com> > Signed-off-by: Jouni Högander <jouni.hogan...@intel.com> > --- > drivers/gpu/drm/i915/display/intel_psr.c | 20 ++++++++++++-------- > 1 file changed, 12 insertions(+), 8 deletions(-) > > diff --git a/drivers/gpu/drm/i915/display/intel_psr.c > b/drivers/gpu/drm/i915/display/intel_psr.c > index c2ab00fe2c20..172bc0c39968 100644 > --- a/drivers/gpu/drm/i915/display/intel_psr.c > +++ b/drivers/gpu/drm/i915/display/intel_psr.c > @@ -2982,6 +2982,14 @@ void intel_psr_post_plane_update(struct > intel_atomic_state *state, > } > } > > +/* > + * From bspec: Panel Self Refresh (BDW+) > + * Max. time for PSR to idle = Inverse of the refresh rate + 6 ms of > + * exit training time + 1.5 ms of aux channel handshake. 50 ms is > + * defensive enough to cover everything. > + */ > +#define PSR_IDLE_TIMEOUT_MS 50 > + > static int > _psr2_ready_for_pipe_update_locked(const struct intel_crtc_state > *new_crtc_state) { @@ -2995,7 +3003,8 @@ > _psr2_ready_for_pipe_update_locked(const struct intel_crtc_state > *new_crtc_state > */ > return intel_de_wait_for_clear(display, > EDP_PSR2_STATUS(display, cpu_transcoder), > - EDP_PSR2_STATUS_STATE_DEEP_SLEEP, 50); > + EDP_PSR2_STATUS_STATE_DEEP_SLEEP, > + PSR_IDLE_TIMEOUT_MS); > } > > static int > @@ -3004,15 +3013,10 @@ _psr1_ready_for_pipe_update_locked(const struct > intel_crtc_state *new_crtc_state > struct intel_display *display = to_intel_display(new_crtc_state); > enum transcoder cpu_transcoder = new_crtc_state->cpu_transcoder; > > - /* > - * From bspec: Panel Self Refresh (BDW+) > - * Max. time for PSR to idle = Inverse of the refresh rate + 6 ms of > - * exit training time + 1.5 ms of aux channel handshake. 50 ms is > - * defensive enough to cover everything. > - */ > return intel_de_wait_for_clear(display, > psr_status_reg(display, cpu_transcoder), > - EDP_PSR_STATUS_STATE_MASK, 50); > + EDP_PSR_STATUS_STATE_MASK, > + PSR_IDLE_TIMEOUT_MS); > } > > /** > -- > 2.43.0