On 7/3/2025 3:19 AM, Ville Syrjälä wrote:
On Thu, Jul 03, 2025 at 12:29:37AM +0300, Ville Syrjälä wrote:
On Wed, Jul 02, 2025 at 03:25:21PM -0500, Lucas De Marchi wrote:
On Wed, Jul 02, 2025 at 10:40:34PM +0300, Ville Syrjälä wrote:
On Wed, Jul 02, 2025 at 02:16:18PM +0530, Ankit Nautiyal wrote:
Introduce a generic helper to check display workarounds using an enum.

Convert Wa_16023588340 to use the new interface, simplifying WA checks
and making future additions easier.

v2: Use drm_WARN instead of MISSING_CASE and simplify intel_display_wa
macro. (Jani)

Suggested-by: Jani Nikula <jani.nik...@intel.com>
Signed-off-by: Ankit Nautiyal <ankit.k.nauti...@intel.com>
---
  drivers/gpu/drm/i915/display/intel_display_wa.c | 15 +++++++++++++++
  drivers/gpu/drm/i915/display/intel_display_wa.h |  9 +++++++++
  drivers/gpu/drm/i915/display/intel_fbc.c        |  2 +-
  3 files changed, 25 insertions(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/i915/display/intel_display_wa.c 
b/drivers/gpu/drm/i915/display/intel_display_wa.c
index f57280e9d041..f5e8d58d9a68 100644
--- a/drivers/gpu/drm/i915/display/intel_display_wa.c
+++ b/drivers/gpu/drm/i915/display/intel_display_wa.c
@@ -3,6 +3,8 @@
   * Copyright © 2023 Intel Corporation
   */

+#include "drm/drm_print.h"
+
  #include "i915_reg.h"
  #include "intel_de.h"
  #include "intel_display_core.h"
@@ -39,3 +41,16 @@ void intel_display_wa_apply(struct intel_display *display)
        else if (DISPLAY_VER(display) == 11)
                gen11_display_wa_apply(display);
  }
+
+bool __intel_display_wa(struct intel_display *display, enum intel_display_wa 
wa)
+{
+       switch (wa) {
+       case INTEL_DISPLAY_WA_16023588340:
+               return intel_display_needs_wa_16023588340(display);
+       default:
+               drm_WARN(display->drm, 1, "Missing Wa number: %d\n", wa);
+               break;
+       }
+
+       return false;
+}
diff --git a/drivers/gpu/drm/i915/display/intel_display_wa.h 
b/drivers/gpu/drm/i915/display/intel_display_wa.h
index babd9d16603d..146ee70d66f7 100644
--- a/drivers/gpu/drm/i915/display/intel_display_wa.h
+++ b/drivers/gpu/drm/i915/display/intel_display_wa.h
@@ -21,4 +21,13 @@ static inline bool intel_display_needs_wa_16023588340(struct 
intel_display *disp
  bool intel_display_needs_wa_16023588340(struct intel_display *display);
  #endif

+enum intel_display_wa {
+       INTEL_DISPLAY_WA_16023588340,
How is anyone supposed to keep track of these random numbers
and what they mean?
they mean there's a h/w workaround that requires that and this is the id
if you need to find more details about it or what platforms/IPs use
that.
I don't want to go look up all the details in the common case.
I just want to read the code and see that it generally makes
sense without having to trawl through the spec/hsd for an
hour every time.

The only time I want to see these numbers is if I really have to
open the spec/hsd for it to double check some details. Othwerwise
it just seems like pointless noise that makes it harder to follow
the code/figure out what the heck is going on.
what is the alternative? The current status quo checking by platform
and/or IP version, dissociated from the WA numbers?
I find it easiest if everything is in one place. I think every
w/a generally should have these:
- which hardware is affected
- what other runtime conditions are required to hit the issue
- what is being done to avoid the issue
- a short human readable explanation of the issue
- the w/a number for looking up futher details

Splitting it all up into random bits and pieces just means more
jumping around all the time, which I find annoying at best.
I suppose one could argue for a more formal thing for these three:
- which hardware is affected
- a short human readable explanation of the issue
- the w/a number for looking up futher details

Whether adding comments with platform and relevant information about Wa would be sufficient?

Something like:

/*
 * Wa_16025573575: PTL/WCL
 * Fix issue with bitbashing on PTL.
 * Set masks bits in GPIO CTL and preserve it during bitbashing sequence.
 */
static bool intel_display_needs_wa_16025573575(struct intel_display *display)
{
        return DISPLAY_VER(display) == 30;
}

Or we want to have some wa_struct with fields for platforms and stuff?


Regards,

Ankit


Might be still a real pain to deal with that due to having to jump
around, but at least it could be used to force people to document
each w/a a bit better.

Basically anything that avoids having to wait for the spec/hsd to
load is a good thing in my book.

There's also the question of what to do with duplicates, as in often
it seems the same issue is present on multiple platforms under different
w/a numbers.

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