On Wed, Jul 02, 2025 at 03:25:21PM -0500, Lucas De Marchi wrote: > On Wed, Jul 02, 2025 at 10:40:34PM +0300, Ville Syrjälä wrote: > >On Wed, Jul 02, 2025 at 02:16:18PM +0530, Ankit Nautiyal wrote: > >> Introduce a generic helper to check display workarounds using an enum. > >> > >> Convert Wa_16023588340 to use the new interface, simplifying WA checks > >> and making future additions easier. > >> > >> v2: Use drm_WARN instead of MISSING_CASE and simplify intel_display_wa > >> macro. (Jani) > >> > >> Suggested-by: Jani Nikula <jani.nik...@intel.com> > >> Signed-off-by: Ankit Nautiyal <ankit.k.nauti...@intel.com> > >> --- > >> drivers/gpu/drm/i915/display/intel_display_wa.c | 15 +++++++++++++++ > >> drivers/gpu/drm/i915/display/intel_display_wa.h | 9 +++++++++ > >> drivers/gpu/drm/i915/display/intel_fbc.c | 2 +- > >> 3 files changed, 25 insertions(+), 1 deletion(-) > >> > >> diff --git a/drivers/gpu/drm/i915/display/intel_display_wa.c > >> b/drivers/gpu/drm/i915/display/intel_display_wa.c > >> index f57280e9d041..f5e8d58d9a68 100644 > >> --- a/drivers/gpu/drm/i915/display/intel_display_wa.c > >> +++ b/drivers/gpu/drm/i915/display/intel_display_wa.c > >> @@ -3,6 +3,8 @@ > >> * Copyright © 2023 Intel Corporation > >> */ > >> > >> +#include "drm/drm_print.h" > >> + > >> #include "i915_reg.h" > >> #include "intel_de.h" > >> #include "intel_display_core.h" > >> @@ -39,3 +41,16 @@ void intel_display_wa_apply(struct intel_display > >> *display) > >> else if (DISPLAY_VER(display) == 11) > >> gen11_display_wa_apply(display); > >> } > >> + > >> +bool __intel_display_wa(struct intel_display *display, enum > >> intel_display_wa wa) > >> +{ > >> + switch (wa) { > >> + case INTEL_DISPLAY_WA_16023588340: > >> + return intel_display_needs_wa_16023588340(display); > >> + default: > >> + drm_WARN(display->drm, 1, "Missing Wa number: %d\n", wa); > >> + break; > >> + } > >> + > >> + return false; > >> +} > >> diff --git a/drivers/gpu/drm/i915/display/intel_display_wa.h > >> b/drivers/gpu/drm/i915/display/intel_display_wa.h > >> index babd9d16603d..146ee70d66f7 100644 > >> --- a/drivers/gpu/drm/i915/display/intel_display_wa.h > >> +++ b/drivers/gpu/drm/i915/display/intel_display_wa.h > >> @@ -21,4 +21,13 @@ static inline bool > >> intel_display_needs_wa_16023588340(struct intel_display *disp > >> bool intel_display_needs_wa_16023588340(struct intel_display *display); > >> #endif > >> > >> +enum intel_display_wa { > >> + INTEL_DISPLAY_WA_16023588340, > > > >How is anyone supposed to keep track of these random numbers > >and what they mean? > > they mean there's a h/w workaround that requires that and this is the id > if you need to find more details about it or what platforms/IPs use > that.
I don't want to go look up all the details in the common case. I just want to read the code and see that it generally makes sense without having to trawl through the spec/hsd for an hour every time. > > > > >The only time I want to see these numbers is if I really have to > >open the spec/hsd for it to double check some details. Othwerwise > >it just seems like pointless noise that makes it harder to follow > >the code/figure out what the heck is going on. > > what is the alternative? The current status quo checking by platform > and/or IP version, dissociated from the WA numbers? I find it easiest if everything is in one place. I think every w/a generally should have these: - which hardware is affected - what other runtime conditions are required to hit the issue - what is being done to avoid the issue - a short human readable explanation of the issue - the w/a number for looking up futher details Splitting it all up into random bits and pieces just means more jumping around all the time, which I find annoying at best. -- Ville Syrjälä Intel