On Thu, 13 Feb 2025, Ville Syrjala <ville.syrj...@linux.intel.com> wrote: > From: Ville Syrjälä <ville.syrj...@linux.intel.com> > > Move intel_fb_xy_to_linear() and intel_add_fb_offsets() > These are technially sitting somewhere between plane vs. fb code, > but we do have a bunch of code like that in intel_fb.c anyway. > Might need to think about splitting intel_fb.c into pure fb vs. > plane->fb related stuff somehow, but dunno if that's even feasible.
Again, better than intel_display.c. Reviewed-by: Jani Nikula <jani.nik...@intel.com> > > Signed-off-by: Ville Syrjälä <ville.syrj...@linux.intel.com> > --- > drivers/gpu/drm/i915/display/intel_display.c | 31 -------------------- > drivers/gpu/drm/i915/display/intel_display.h | 5 ---- > drivers/gpu/drm/i915/display/intel_fb.c | 30 +++++++++++++++++++ > drivers/gpu/drm/i915/display/intel_fb.h | 6 ++++ > 4 files changed, 36 insertions(+), 36 deletions(-) > > diff --git a/drivers/gpu/drm/i915/display/intel_display.c > b/drivers/gpu/drm/i915/display/intel_display.c > index c38c37afc154..c58b245ce935 100644 > --- a/drivers/gpu/drm/i915/display/intel_display.c > +++ b/drivers/gpu/drm/i915/display/intel_display.c > @@ -601,37 +601,6 @@ void intel_disable_transcoder(const struct > intel_crtc_state *old_crtc_state) > intel_wait_for_pipe_off(old_crtc_state); > } > > -/* > - * Convert the x/y offsets into a linear offset. > - * Only valid with 0/180 degree rotation, which is fine since linear > - * offset is only used with linear buffers on pre-hsw and tiled buffers > - * with gen2/3, and 90/270 degree rotations isn't supported on any of them. > - */ > -u32 intel_fb_xy_to_linear(int x, int y, > - const struct intel_plane_state *state, > - int color_plane) > -{ > - const struct drm_framebuffer *fb = state->hw.fb; > - unsigned int cpp = fb->format->cpp[color_plane]; > - unsigned int pitch = > state->view.color_plane[color_plane].mapping_stride; > - > - return y * pitch + x * cpp; > -} > - > -/* > - * Add the x/y offsets derived from fb->offsets[] to the user > - * specified plane src x/y offsets. The resulting x/y offsets > - * specify the start of scanout from the beginning of the gtt mapping. > - */ > -void intel_add_fb_offsets(int *x, int *y, > - const struct intel_plane_state *state, > - int color_plane) > - > -{ > - *x += state->view.color_plane[color_plane].x; > - *y += state->view.color_plane[color_plane].y; > -} > - > u32 intel_plane_fb_max_stride(struct drm_device *drm, > u32 pixel_format, u64 modifier) > { > diff --git a/drivers/gpu/drm/i915/display/intel_display.h > b/drivers/gpu/drm/i915/display/intel_display.h > index a7bd82662adf..ffbec2c4aabc 100644 > --- a/drivers/gpu/drm/i915/display/intel_display.h > +++ b/drivers/gpu/drm/i915/display/intel_display.h > @@ -460,11 +460,6 @@ int vlv_get_cck_clock(struct drm_i915_private *dev_priv, > int vlv_get_cck_clock_hpll(struct drm_i915_private *dev_priv, > const char *name, u32 reg); > void intel_init_display_hooks(struct drm_i915_private *dev_priv); > -unsigned int intel_fb_xy_to_linear(int x, int y, > - const struct intel_plane_state *state, > - int plane); > -void intel_add_fb_offsets(int *x, int *y, > - const struct intel_plane_state *state, int plane); > bool intel_has_pending_fb_unpin(struct drm_i915_private *dev_priv); > void intel_encoder_destroy(struct drm_encoder *encoder); > struct drm_display_mode * > diff --git a/drivers/gpu/drm/i915/display/intel_fb.c > b/drivers/gpu/drm/i915/display/intel_fb.c > index c1923b4c13d6..399babb57030 100644 > --- a/drivers/gpu/drm/i915/display/intel_fb.c > +++ b/drivers/gpu/drm/i915/display/intel_fb.c > @@ -1937,6 +1937,36 @@ void intel_fb_fill_view(const struct intel_framebuffer > *fb, unsigned int rotatio > else > *view = fb->normal_view; > } > +/* > + * Convert the x/y offsets into a linear offset. > + * Only valid with 0/180 degree rotation, which is fine since linear > + * offset is only used with linear buffers on pre-hsw and tiled buffers > + * with gen2/3, and 90/270 degree rotations isn't supported on any of them. > + */ > +u32 intel_fb_xy_to_linear(int x, int y, > + const struct intel_plane_state *state, > + int color_plane) > +{ > + const struct drm_framebuffer *fb = state->hw.fb; > + unsigned int cpp = fb->format->cpp[color_plane]; > + unsigned int pitch = > state->view.color_plane[color_plane].mapping_stride; > + > + return y * pitch + x * cpp; > +} > + > +/* > + * Add the x/y offsets derived from fb->offsets[] to the user > + * specified plane src x/y offsets. The resulting x/y offsets > + * specify the start of scanout from the beginning of the gtt mapping. > + */ > +void intel_add_fb_offsets(int *x, int *y, > + const struct intel_plane_state *state, > + int color_plane) > + > +{ > + *x += state->view.color_plane[color_plane].x; > + *y += state->view.color_plane[color_plane].y; > +} > > static > u32 intel_fb_max_stride(struct intel_display *display, > diff --git a/drivers/gpu/drm/i915/display/intel_fb.h > b/drivers/gpu/drm/i915/display/intel_fb.h > index d04d9274bb71..46286a40e10e 100644 > --- a/drivers/gpu/drm/i915/display/intel_fb.h > +++ b/drivers/gpu/drm/i915/display/intel_fb.h > @@ -93,6 +93,12 @@ unsigned int intel_fb_view_vtd_guard(const struct > drm_framebuffer *fb, > unsigned int rotation); > int intel_plane_compute_gtt(struct intel_plane_state *plane_state); > > +unsigned int intel_fb_xy_to_linear(int x, int y, > + const struct intel_plane_state *state, > + int plane); > +void intel_add_fb_offsets(int *x, int *y, > + const struct intel_plane_state *state, int plane); > + > int intel_framebuffer_init(struct intel_framebuffer *ifb, > struct drm_gem_object *obj, > struct drm_mode_fb_cmd2 *mode_cmd); -- Jani Nikula, Intel