On Thu, 13 Feb 2025, Ville Syrjala <ville.syrj...@linux.intel.com> wrote:
> From: Ville Syrjälä <ville.syrj...@linux.intel.com>
>
> Use the canonical 'plane_state' name for funciton arguments where
> appropriate.

*function

Reviewed-by: Jani Nikula <jani.nik...@intel.com>

>
> Also do the s/int plane/int color_plane/ in couple of the
> function prototypes while at it.
>
> Signed-off-by: Ville Syrjälä <ville.syrj...@linux.intel.com>
> ---
>  drivers/gpu/drm/i915/display/intel_fb.c | 32 ++++++++++++-------------
>  drivers/gpu/drm/i915/display/intel_fb.h | 11 +++++----
>  2 files changed, 22 insertions(+), 21 deletions(-)
>
> diff --git a/drivers/gpu/drm/i915/display/intel_fb.c 
> b/drivers/gpu/drm/i915/display/intel_fb.c
> index 399babb57030..97d54b40cf1d 100644
> --- a/drivers/gpu/drm/i915/display/intel_fb.c
> +++ b/drivers/gpu/drm/i915/display/intel_fb.c
> @@ -1049,13 +1049,13 @@ static u32 intel_adjust_aligned_offset(int *x, int *y,
>   * the x/y offsets.
>   */
>  u32 intel_plane_adjust_aligned_offset(int *x, int *y,
> -                                   const struct intel_plane_state *state,
> +                                   const struct intel_plane_state 
> *plane_state,
>                                     int color_plane,
>                                     u32 old_offset, u32 new_offset)
>  {
> -     return intel_adjust_aligned_offset(x, y, state->hw.fb, color_plane,
> -                                        state->hw.rotation,
> -                                        
> state->view.color_plane[color_plane].mapping_stride,
> +     return intel_adjust_aligned_offset(x, y, plane_state->hw.fb, 
> color_plane,
> +                                        plane_state->hw.rotation,
> +                                        
> plane_state->view.color_plane[color_plane].mapping_stride,
>                                          old_offset, new_offset);
>  }
>  
> @@ -1129,14 +1129,14 @@ static u32 intel_compute_aligned_offset(struct 
> intel_display *display,
>  }
>  
>  u32 intel_plane_compute_aligned_offset(int *x, int *y,
> -                                    const struct intel_plane_state *state,
> +                                    const struct intel_plane_state 
> *plane_state,
>                                      int color_plane)
>  {
> -     struct intel_display *display = to_intel_display(state);
> -     struct intel_plane *plane = to_intel_plane(state->uapi.plane);
> -     const struct drm_framebuffer *fb = state->hw.fb;
> -     unsigned int rotation = state->hw.rotation;
> -     unsigned int pitch = 
> state->view.color_plane[color_plane].mapping_stride;
> +     struct intel_display *display = to_intel_display(plane_state);
> +     struct intel_plane *plane = to_intel_plane(plane_state->uapi.plane);
> +     const struct drm_framebuffer *fb = plane_state->hw.fb;
> +     unsigned int rotation = plane_state->hw.rotation;
> +     unsigned int pitch = 
> plane_state->view.color_plane[color_plane].mapping_stride;
>       unsigned int alignment = plane->min_alignment(plane, fb, color_plane);
>  
>       return intel_compute_aligned_offset(display, x, y, fb, color_plane,
> @@ -1944,12 +1944,12 @@ void intel_fb_fill_view(const struct 
> intel_framebuffer *fb, unsigned int rotatio
>   * with gen2/3, and 90/270 degree rotations isn't supported on any of them.
>   */
>  u32 intel_fb_xy_to_linear(int x, int y,
> -                       const struct intel_plane_state *state,
> +                       const struct intel_plane_state *plane_state,
>                         int color_plane)
>  {
> -     const struct drm_framebuffer *fb = state->hw.fb;
> +     const struct drm_framebuffer *fb = plane_state->hw.fb;
>       unsigned int cpp = fb->format->cpp[color_plane];
> -     unsigned int pitch = 
> state->view.color_plane[color_plane].mapping_stride;
> +     unsigned int pitch = 
> plane_state->view.color_plane[color_plane].mapping_stride;
>  
>       return y * pitch + x * cpp;
>  }
> @@ -1960,12 +1960,12 @@ u32 intel_fb_xy_to_linear(int x, int y,
>   * specify the start of scanout from the beginning of the gtt mapping.
>   */
>  void intel_add_fb_offsets(int *x, int *y,
> -                       const struct intel_plane_state *state,
> +                       const struct intel_plane_state *plane_state,
>                         int color_plane)
>  
>  {
> -     *x += state->view.color_plane[color_plane].x;
> -     *y += state->view.color_plane[color_plane].y;
> +     *x += plane_state->view.color_plane[color_plane].x;
> +     *y += plane_state->view.color_plane[color_plane].y;
>  }
>  
>  static
> diff --git a/drivers/gpu/drm/i915/display/intel_fb.h 
> b/drivers/gpu/drm/i915/display/intel_fb.h
> index 46286a40e10e..bdd76b372957 100644
> --- a/drivers/gpu/drm/i915/display/intel_fb.h
> +++ b/drivers/gpu/drm/i915/display/intel_fb.h
> @@ -71,11 +71,11 @@ void intel_fb_plane_get_subsampling(int *hsub, int *vsub,
>                                   int color_plane);
>  
>  u32 intel_plane_adjust_aligned_offset(int *x, int *y,
> -                                   const struct intel_plane_state *state,
> +                                   const struct intel_plane_state 
> *plane_state,
>                                     int color_plane,
>                                     u32 old_offset, u32 new_offset);
>  u32 intel_plane_compute_aligned_offset(int *x, int *y,
> -                                    const struct intel_plane_state *state,
> +                                    const struct intel_plane_state 
> *plane_state,
>                                      int color_plane);
>  
>  bool intel_fb_needs_pot_stride_remap(const struct intel_framebuffer *fb);
> @@ -94,10 +94,11 @@ unsigned int intel_fb_view_vtd_guard(const struct 
> drm_framebuffer *fb,
>  int intel_plane_compute_gtt(struct intel_plane_state *plane_state);
>  
>  unsigned int intel_fb_xy_to_linear(int x, int y,
> -                                const struct intel_plane_state *state,
> -                                int plane);
> +                                const struct intel_plane_state *plane_state,
> +                                int color_plane);
>  void intel_add_fb_offsets(int *x, int *y,
> -                       const struct intel_plane_state *state, int plane);
> +                       const struct intel_plane_state *plane_state,
> +                       int color_plane);
>  
>  int intel_framebuffer_init(struct intel_framebuffer *ifb,
>                          struct drm_gem_object *obj,

-- 
Jani Nikula, Intel

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