On Tue, 27 Sep 2011 12:38:59 -0700, Ben Widawsky <b...@bwidawsk.net> wrote: > If we do this we lose the possibility to kick rings, but not reset the > GPU (not that I find that terribly useful. If we do this, it does fire a > wq event, but I don't see a problem with that for this case. > > I think I would rather do this: > diff --git a/drivers/gpu/drm/i915/i915_irq.c b/drivers/gpu/drm/i915/i915_irq.c > index 012732b..803524e 100644 > --- a/drivers/gpu/drm/i915/i915_irq.c > +++ b/drivers/gpu/drm/i915/i915_irq.c > @@ -1698,6 +1698,10 @@ void i915_hangcheck_elapsed(unsigned long data) > if (dev_priv->hangcheck_count++ > 1) { > DRM_ERROR("Hangcheck timer elapsed... GPU hung\n"); > > + /* Save off error state before kicking the rings and > + * possibly ruining the GPU state. > + */ > + i915_handle_error(dev, true); > if (!IS_GEN2(dev)) { > /* Is the chip hanging on a WAIT_FOR_EVENT? > * If so we can simply poke the RB_WAIT bit > @@ -1717,7 +1721,6 @@ void i915_hangcheck_elapsed(unsigned long data) > goto repeat; > } > > - i915_handle_error(dev, true); > return; > } > } else {
Interesting, if we simply call i915_capture_error_state() rather than move the i195_handle_error() earlier we do in fact get the best of both worlds. However, it doesn't address Daniel's statement that kick_rings() provoked an unrecoverable hang and so we still need to disable that in order to save the error-state. The origin of ring-kicking was to try and recover from the modesetting/vsync issues, which apart from the outstanding issue in intel_crtc_disable() are behind us. (I hope ;-) We shouldn't be relying on i915_reset() and i915.reset=0 tends to be either deliberate or an act of desparation so I don't see the issue in also preventing ring-kicking with the same parameter. Is there an issue I'm overlooking? -Chris -- Chris Wilson, Intel Open Source Technology Centre _______________________________________________ Intel-gfx mailing list Intel-gfx@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/intel-gfx