On Tue, 27 Sep 2011 20:03:17 +0200 Daniel Vetter <dan...@ffwll.ch> wrote:
> On Tue, Sep 27, 2011 at 06:31:59PM +0100, Chris Wilson wrote: > > On Tue, 27 Sep 2011 09:46:14 -0700, Ben Widawsky <b...@bwidawsk.net> wrote: > > > On Tue, 27 Sep 2011 12:03:22 +0200 > > > Daniel Vetter <dan...@ffwll.ch> wrote: > > > > > > > On Mon, Sep 26, 2011 at 10:22:01PM -0700, Ben Widawsky wrote: > > > > > On Mon, 26 Sep 2011 19:59:50 +0200 > > > > > Daniel Vetter <daniel.vet...@ffwll.ch> wrote: > > > > > > diff --git a/drivers/gpu/drm/i915/i915_irq.c > > > > > > b/drivers/gpu/drm/i915/i915_irq.c index da5d607..09c11e4 100644 > > > > > > --- a/drivers/gpu/drm/i915/i915_irq.c > > > > > > +++ b/drivers/gpu/drm/i915/i915_irq.c > > > > > > @@ -1694,7 +1694,7 @@ void i915_hangcheck_elapsed(unsigned long > > > > > > data) > > > > > > if (dev_priv->hangcheck_count++ > 1) { > > > > > > DRM_ERROR("Hangcheck timer elapsed... GPU > > > > > > hung\n"); > > > > > > - if (!IS_GEN2(dev)) { > > > > > > + if (!IS_GEN2(dev) && i915_try_reset) { > > > > > > /* Is the chip hanging on a > > > > > > WAIT_FOR_EVENT? > > > > > > * If so we can simply poke the > > > > > > RB_WAIT bit > > > > > > * and break the hang. This should > > > > > > work on > > > > > > > > > > I think you should also be able to accomplish the same thing > > > > > with enable_hangcheck param. I had the same problem with the > > > > > debugger :) > > > > > > > > I agree. Iirc you have some patches floating in that area to make the > > > > hangcheck a bit more robust. Can you maybe add this to that series and > > > > (re-)submit? > > > > > > > > Cheers, Daniel > > > > > > While 9/10 times daniel > ben, I'm playing my 10% card here and > > > suggesting that mixing the reset variable and ring kick is not the right > > > way to go about this. > > > > One purpose of the i915.reset parameter is to disable any automatic > > attempts to recover from a hang condition so that the error state is not > > misleading. So preventing the kick ring does help in that regard. > > > > A second purpose is to prevent i915_reset() from causing havoc and hanging > > the machine. Daniel is implying that kicking the rings is instrumental in > > making matters worse. Again using i915.reset to prevent kicking the rings > > fits in with that purpose. > > > > Since I regard kicking rings as a form of reset, I don't see it as a > > conflation of terms and so a valid use of i915.reset. > > Couldn't have said it any better. The bad effects of kicking stuck rings > is mostly that when we have a sync problem there's a decent chance > somebody has written garbage into our batchbuffers. Continously trying to > execute said garbage is just tempting faith in the gpu's error resilience. > -Daniel If we do this we lose the possibility to kick rings, but not reset the GPU (not that I find that terribly useful. If we do this, it does fire a wq event, but I don't see a problem with that for this case. I think I would rather do this: diff --git a/drivers/gpu/drm/i915/i915_irq.c b/drivers/gpu/drm/i915/i915_irq.c index 012732b..803524e 100644 --- a/drivers/gpu/drm/i915/i915_irq.c +++ b/drivers/gpu/drm/i915/i915_irq.c @@ -1698,6 +1698,10 @@ void i915_hangcheck_elapsed(unsigned long data) if (dev_priv->hangcheck_count++ > 1) { DRM_ERROR("Hangcheck timer elapsed... GPU hung\n"); + /* Save off error state before kicking the rings and + * possibly ruining the GPU state. + */ + i915_handle_error(dev, true); if (!IS_GEN2(dev)) { /* Is the chip hanging on a WAIT_FOR_EVENT? * If so we can simply poke the RB_WAIT bit @@ -1717,7 +1721,6 @@ void i915_hangcheck_elapsed(unsigned long data) goto repeat; } - i915_handle_error(dev, true); return; } } else { _______________________________________________ Intel-gfx mailing list Intel-gfx@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/intel-gfx