Hi Chris, > $ git checkout 2.11.901 > $ git revert f74b3f82 Ah thanks, didn't know the checkout thing.
Hmm, if I revert that commit it no longer builds: CC i915_render.lo i915_render.c: In function ‘i915_prepare_composite’: i915_render.c:836: error: ‘intel_screen_private’ has no member named ‘render_current_dest’ - Clemens > Give-or-take that it is dubious that we can do a simple coverage based > accumulation of subpixels trapezoids within the specification of > PolyModeImprecise, benchmarking shows a small performance win for most > cairo traces [the improvements matching the elimination of > pixman_image_rasterize_trapezoid() and co], but in a few cases it can be > twice as slow. Whatever the result will look like, I am really curious - as some workloads show a lot of time spent in rasterize_edge(). > So I think it is back to a span renderer -- even if I just > trade GPU time for CPU time, that should be a win for application > performance. just reminds me at the commit "OMG! spans!" ;) _______________________________________________ Intel-gfx mailing list Intel-gfx@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/intel-gfx