On Tue, Oct 28, 2014 at 7:32 AM, David Crayford <[email protected]> wrote:

> On 28/10/2014 7:53 PM, John McKown wrote:
>
>> On Mon, Oct 27, 2014 at 8:12 PM, David Crayford <[email protected]>
>> wrote:
>>
>>  On 28/10/2014 4:20 AM, John McKown wrote:
>>>
>>>  This is likely a silly question. Does lua4z use HFP (zArch) or BFP
>>>> (IEEE)
>>>> floating point? If I had to guess, I'd _guess_ HFP.
>>>>
>>>>  You guessed wrong :). Lua numbers are double precision IEEE BFP. This
>>> did
>>> cause some problems. For example, the DB2 ODBC driver only supports HFP
>>> so
>>> I had to do manual
>>> conversions in LuaSQL.
>>>
>>
>> ​Most excellent! That makes it totally compatible with the SQLite port for
>> z/OS, which also uses BFP as its "native" floating point.​ I am working on
>> a new port of SQLite, version 3.8.7, and thought that I might look at a
>> lua
>> package as well. I think that I have a basic understanding of how to use
>> the dynamic linking. Basically, create a "shared object" named, say,
>> "sqlite3.so" which contains a function called luaopen_sqlite3 & put it in
>> the "lib/lua/5.1" subdirectory. I know how to create an executable (main)
>> program using C, but I've never created a shared object. What I may do is
>> first create this package using my Linux system, then "port" it to z/OS.
>>
>>
> I've got a new build for Lua4z which includes sqlite3 as part of LuaSQL
> https://github.com/keplerproject/luasql. I'm going to release it soon
> with the regex extensions for POSIX and PCRE.
>
>
​Wonderful. Thanks. I will now just wait. I'm__good__ at just waiting.

-- 
The temperature of the aqueous content of an unremittingly ogled
culinary vessel will not achieve 100 degrees on the Celsius scale.

Maranatha! <><
John McKown

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