I haven't used Hugin for a while, but I recently started updatng my old Multiblend project as I had recently rewritten the pyramid processing part of it for another project.
I hadn't used the built-in Hugin blender (Verdandi), so I gave it a try and was pleasantly surprised with the results. Wtih seam=blend, it does a great job of matching the exposure of images (even if it does so relative to the first image in the list, seemingly undoing much of the work Hugin may have done in balance the exposure of control points), the end result looks very good, and seems to do just as good a job at optimising seams as Enblend does. With that in mind, and given that Verdandi must be at least dozens of times faster then Enblend (and likely gets exponentially faster as mosaic size increases), what are the reasons, if any, for using Enblend (and still having it be the default blender in Hugin) over Verdandi? -- A list of frequently asked questions is available at: http://wiki.panotools.org/Hugin_FAQ --- You received this message because you are subscribed to the Google Groups "hugin and other free panoramic software" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/hugin-ptx/c50e1d23-f9ed-4187-9e19-c4de650abf7en%40googlegroups.com.
