rayan mollart posted a link to the serverand ill post it again for you 404
https://discord.gg/95DT4Cs

On Wed, Nov 8, 2017 at 3:43 PM, 404 <[email protected]> wrote:

> "The stipulation would be that in order to host an contract capable
> server, the server owner would need to pay a fee to Valve in addition to
> signing a contract which ideally would be negotiated through some members
> of the community and Valve directly."
>
> I dislike this idea as it stands. Some smaller communities who would want
> to have an "official" server would be screwed especially if the operator
> doesn't have a Paypal. I'm not saying this to indicate that I would be one
> such person with such an issue, as I have no issues paying the monthly cost
> of my VPS and would have no issue tacking on any kind of fee for an
> "official" server. I know several smaller communities that something like
> this would affect negatively.
>
> Also, my main problem with this idea stems from other groups out there
> that do things that I would call "not Valve-friendly". We have groups out
> there using fake unusual hat plugins still to this day (TitanTF, Skial,
> there was a third big one I can't remember). Come Halloween, we still get
> servers popping up that run a plugin that just teleports everyone to a gift
> spawn at a set interval and continues to teleport people to the next spawn
> on the map until the gift is collected. The community can't be trusted to
> adhere to Valve's guidelines. This is best seen in the CSGO server hosting
> community where fake coins/skins/sprays/gloves/etc are still a huge sore on
> the arse of the community and there's still people selling plugins (and
> claiming they won't get your GLST tokens blacklisted, that's part of their
> advertising) that allow for these things.
>
> Aside from groups choosing not to follow Valve's guidelines and the
> damaging effect the idea could have on smaller groups, I don't think having
> a contract would do much either. Would the contract state "you are not to
> use fake unusual hat plugins"? If so, I doubt anyone would care or even
> follow that guideline. The idea sounds good, but it raises more questions
> than it answers.
>
> Also yes, an invite to this servers.tf discord would be nice. It'd be
> nice to not leave other server operators out of the discussion.
>
> On Wed, Nov 8, 2017 at 2:38 PM, ghostboy1225 <[email protected]>
> wrote:
>
>> may we get a link to the server.tf discord since i haven't found it in
>> the last few days
>>
>> On Tue, Nov 7, 2017 at 7:17 PM, Rowedahelicon <
>> [email protected]> wrote:
>>
>>> The proposal:
>>> I am proposing that a system be integrated into the TF2 server community
>>> that would allow community server owners to run "official" community
>>> servers that would have access to contract progression like a standard
>>> Valve server. The stipulation would be that in order to host an contract
>>> capable server, the server owner would need to pay a fee to Valve in
>>> addition to signing a contract which ideally would be negotiated through
>>> some members of the community and Valve directly.
>>>
>>> The contract would ensure a quality of server for public players to
>>> join, with the overall intention of being allowed to use that server as a
>>> gateway to the "true community" servers should a user want to explore more.
>>>
>>> The reasoning:
>>> TF2 is a mess, which has been brought up here many times before with no
>>> progress. I recently attempted to play through some of the Jungle Inferno
>>> contracts when they were first available only to find most Valve servers
>>> are horrible quality.
>>>
>>> I consistently ran into rampant racism, players getting kicked /
>>> punished for trying to play the objective, trolling, flaming, so on and so
>>> forth. There are also hackers but that is its own mess right now. The game
>>> itself sees spikes in player activity that fades away in time, leading to
>>> the assumption that players come back to see the new things and get turned
>>> off again.
>>>
>>> A large portion of my community have said they only play TF2 in said
>>> community, and if they had Valve servers as their only option, would cease
>>> playing the game entirely.
>>>
>>> In addition, I and a number of my peers feel that this quality being
>>> presented to your average player is simply unacceptable when the
>>> alternative in the past commonly was a well moderated community server that
>>> encouraged consistent members, friendships, and play.
>>>
>>> However having done some of these contracts, I also understand the
>>> concern that anyone could pop up a server and rig the system in their
>>> favor, which has been done in the past. This is why I and others feel that
>>> a fee along with a contract that could penalize bad actors would benefit
>>> the TF2 community overall as well as Valve.
>>>
>>> Someone even proposed that this system in CS:GO could allow for
>>> community run 128 tick servers which have been sought after for years,
>>> another example of a possible mutual benefit.
>>>
>>> The pros:
>>> -Better moderation would allow for true hackers, trolls, and other
>>> riff-raff to not bother otherwise innocent players
>>> -Better handling of situations like the heavy over-healing being left on
>>> a weekend
>>> -Community servers flourish friendships, which lead to people staying in
>>> the game longer and learning at a better rate than they would from a
>>> community server
>>> -The above has benefits to the pro/comp TF2 community which has been
>>> consistently dying off / running out of fresh talent since the start of
>>> quickplay.
>>>
>>> The cons:
>>> -Punishment for bad actors would be important, and would depend on the
>>> rules that would be set in place.
>>> -While a "official" server should be limited in mods, it is important
>>> that a community run server at least have access to proper moderation tools
>>> with Sourcemod, and at least a chat ad system for helping direct potential
>>> players to their other servers.
>>>
>>> Final notes:
>>> This is being presented as is, however I am welcome to discussion and
>>> debate. It should be noted that in the past, this mailing list has devolved
>>> to pessimism and otherwise unhelpful discussion. I extend this offer of
>>> discussion to Valve directly, either by email personally or a discussion in
>>> the servers.tf discord channel.
>>>
>>> Thank you for reading, have a pleasant day.
>>>
>>> --
>>> *Matthew (Rowedahelicon) Robinson*
>>> Web Designer / Artist / Writer
>>> Website - http://www.rowedahelicon.com/
>>>
>>> _______________________________________________
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>>>
>>>
>>
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>
>
> --
> Regards, 404: User Not Found
>
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