I have seen this done on Barnblitz, Badwater, and Borneo as of yesterday On Mon, Jul 13, 2015 at 2:56 PM, Jethro Seabridge <[email protected]> wrote:
> Possibly because that would only fix it for the official payload maps, > while older custom maps(that haven't been updated etc) would still be > broken. > > On Fri, Jul 10, 2015 at 9:38 PM, Ross Bemrose <[email protected]> wrote: > >> Hi Valve, >> >> I've heard that it's still possible to glitch out the payload round end >> on certain Valve maps using Pyro Flamethrowers >> >> Why aren't you just adding a filter (such as a filter_activator_name) for >> the cart and associating it with the trigger_once in the VMF/BSP instead of >> just trying to monkey patch it in the binary? >> >> -- >> Ross Bemrose >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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