Just like in last year, event247 for this year’s map (sd_doomsday_event), 
eventmix for the old ones.

 

Von: [email protected] 
[mailto:[email protected]] Im Auftrag von E. Olsen
Gesendet: Donnerstag, 30. Oktober 2014 00:48
An: Half-Life dedicated Win32 server mailing list
Betreff: Re: [hlds] Mandatory TF2 update released

 

Is there a special SV_tag we need to set for quickplay purposes to host the new 
map?

 

On Wed, Oct 29, 2014 at 7:46 PM, Eric Smith <[email protected]> wrote:

We've released a mandatory update for TF2. The notes for the update are below. 
The new version number is 2467544.

-Eric

-----------------------------------------

Scream Fortress VI has arrived!
        Help Merasmus with his carnival!
        Comic and additional information available on the website 
(http://www.teamfortress.com/screamfortress6)
        Scream Fortress VI runs until November 12, 2014
        Added new Halloween map Carnival of Carnage
                Merasmus will spread misfortune with server wide curses
                Added a Strongmann Test-Your-Strength machine which is in no 
way an eldritch portal to Bumper Car Madness!
        Added bumper car minigames. Win by completely ghostifying the other 
team or by completing the objective
        Alt-fire to speed boost your bumper car
        Cast spells while driving
        The collision force a bumper car receives increases as the car takes 
damage
        Force is displayed in the bumper car HUD as a percentage
                Ghosts can come back to life by touching a friendly bumper car
        50 new Halloween-themed community cosmetics
        6 new achievements

During Scream Fortress VI:
        A Halloween Gift Cauldron is granted to all players who play during the 
event
        Added Halloween crates to the Mann Co. Store. These crates do not 
require a key to open
        All Unusual hats and taunts that are unboxed during the event will 
receive Halloween-themed Unusual effects
        Previous Scream Fortress content is available in the Mann Co. Store

General :
        Reduced the number of Fireball spells granted to 2
        Updated the tf_spells_enabled ConVar
                Removed the Teleport spell from the general spell list when 
spells are enabled outside of Helltower
                Added rare spells to the general spell list, except Skeletons 
and Monoculus
        Turning a player into a ghost now grants the attacker a kill credit
        Players can now fly around as a ghost by holding the jump key
        TargetID system
                Now creates a floating health indicator over the target
                Reduced size of nameplate
                Added tf_hud_target_id_alpha ConVar to control the transparency
        Fixed player voice transmissions not transmitting the last second of 
recording
        Fixed a dedicated server crash when the autoexec.cfg contains a bind 
command
                Fixed Unicode font performance and rendering issues for Mac 
clients
                Fixed an exploit that allowed players to remove the ghost 
condition

Hammer :
        Added a field to the Tools->Options->3DView tab that multiplies the 
length of the rendered light_spot cone preview


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