Hands up everyone having a generally better TF2 experience since this update! (raises hand)
On 26 January 2014 10:01, ics <[email protected]> wrote: > They are not going to kill TF2. It still brings them money and while > people make contributions to workshop and new content, they can just pack > it in and use that in the game. People buy keys and they get money that way. > > But i don't think we get a reply, they have become too big to answer us > little folks. > > -ics > > Paul kirjoitti: > >> They're obviously content with the idea they wish to slowly kill Team >> Fortress 2, or at the very least try to. They seem to be happy to ignore >> our complaints as always :x. I agree that the option to make official >> servers not default would be somewhat the answer, but getting Valve to do >> that or someone at Valve to answer our concerns is probably going to be a >> miracle. Perhaps if we keep up with the complaints on the mailing list they >> will eventually respond and agree. >> >> >> On 26 January 2014 05:57, ics <[email protected] <mailto:[email protected]>> >> wrote: >> >> Yes lets think about the end user that has been enjoying community >> servers and the care we take of our players, keeping cheaters out >> and other troublemaking trollers and especially offering a place >> to play on. For over 6 years our communities have helped TF2 grow. >> Only after game went Free to Play, Valve added their own servers. >> Do you even know where the players played before that? On our >> community servers only. It was decided that when game goes free to >> play, they will add extra servers to get new players to get on and >> get familiar to the game. Thats what they have been doing all >> along and they did thought the end user. Now grip tightens for >> unknown reason. >> >> The existing players will keep playing on our servers but due to >> severe lack of new ones ever finding our servers, it will get our >> servers emptied. The decision that was made is absolutely horrible >> and one sided. Yes, it's their game and they can do whatever they >> want but simply forgetting every server owner contribution to this >> game in the past, especially the ones that have been here since >> TF2 release and before, it's really sad to see it was made without >> atleast warning us ahead of the change and telling why it has to >> be like this. >> >> -ics >> >> Jon Just kirjoitti: >> >> Until valve can get rid of premium servers, ad farms, and >> server chains that monopolize the quick play system, I think >> that this change should stay. I feel bad that community >> servers have to be punished as well, but you need to think of >> the average tf2 player before the server owner. >> >> Sent from my iPod >> >> On Jan 25, 2014, at 2:32 PM, Supreet <[email protected] >> <mailto:[email protected]> >> <mailto:[email protected] >> >> <mailto:[email protected]>>> wrote: >> >> Hello, >> >> I think it is very wrong to accuse certain communities and >> players who may or may not be exploiting the quick play >> system. >> >> Saigns or NightTeam is famous because there's a >> considerable amount of population that loves the >> customized gameplay. On the other hand, Skial I believe >> runs the best vanilla servers along with Lotus being one >> of the first largest TF2 communities who is still alive. >> >> You have to be understanding and give every community >> member credit and a pat on the back for their hard work. >> If it weren't for them, a lot of the TF2 population would >> be undecided in terms of their server preference. >> >> The problem at hand: >> New players are uneducated or lazy about unchecking a box >> that might be irrelevant to them. >> >> We cannot do much to fix it. By bickering and repeatedly >> complaining, Valve will not be interested in reading our >> comments. Let's keep our thoughts and ideas organized in a >> thread and make a kind request for Valve to tweak the >> change they have made. >> >> Someone mentioned an excellent point here about being able >> to create a new quick play account to quickly regain >> traffic. That is correct. That is also however part of the >> problem. A server should be able to build a score and >> reputation upon how long its been up. New servers should >> not get the same advantage as the servers that have been >> up for months or years. >> >> It is not the community's fault that Valve is making this >> change. The problem is the fact that Valve doesn't care >> much or supports about user made communities. If they do >> not want to aid us, we will have to help ourselves. There >> are a lot of communities who relied on quick play and >> quick play ALONE to fill their servers. That whole idea is >> wrong and biased towards communities that work really hard >> to organize giveaways, contests, make their own plugins to >> enhance the user experience. >> >> Valve - we understand you would like to keep a controlled >> population of TF2 going to your vanilla no plugins, no ad >> mins servers. Either you should remove all non valve >> servers from quick play and give all server ops the fair >> advantage or not pool us in the same system as your >> official servers and get rid of them or completely remove >> them from quick play. >> >> The idea of Valve servers are nice, but they seem to be >> the culprit of all problems. >> >> I kindly request a Valve employee to please provide some >> feedback and let us know if you are thinking about making >> any changes or keeping it then way it is. >> >> If you don't plan on making any changes, then please: we >> kindly request you to add another check box saying >> "Community Servers" and keep it unchecked by default - >> that shall make you happy and give users some insight and >> choice as well. >> >> Thanks for reading. >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the >> list archives, please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >
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