Until valve can get rid of premium servers, ad farms, and server chains that 
monopolize the quick play system, I think that this change should stay. I feel 
bad that community servers have to be punished as well, but you need to think 
of the average tf2 player before the server owner.

Sent from my iPod

> On Jan 25, 2014, at 2:32 PM, Supreet <[email protected]> wrote:
> 
> Hello,
> 
> I think it is very wrong to accuse certain communities and players who may or 
> may not be exploiting the quick play system.
> 
> Saigns or NightTeam is famous because there's a considerable amount of 
> population that loves the customized gameplay. On the other hand, Skial I 
> believe runs the best vanilla servers along with Lotus being one of the first 
> largest TF2 communities who is still alive.
> 
> You have to be understanding and give every community member credit and a pat 
> on the back for their hard work. If it weren't for them, a lot of the TF2 
> population would be undecided in terms of their server preference.
> 
> The problem at hand:
> New players are uneducated or lazy about unchecking a box that might be 
> irrelevant to them.
> 
> We cannot do much to fix it. By bickering and repeatedly complaining, Valve 
> will not be interested in reading our comments. Let's keep our thoughts and 
> ideas organized in a thread and make a kind request for Valve to tweak the 
> change they have made.
> 
> Someone mentioned an excellent point here about being able to create a new 
> quick play account to quickly regain traffic. That is correct. That is also 
> however part of the problem. A server should be able to build a score and 
> reputation upon how long its been up. New servers should not get the same 
> advantage as the servers that have been up for months or years.
> 
> It is not the community's fault that Valve is making this change. The problem 
> is the fact that Valve doesn't care much or supports about user made 
> communities. If they do not want to aid us, we will have to help ourselves. 
> There are a lot of communities who relied on quick play and quick play ALONE 
> to fill their servers. That whole idea is wrong and biased towards 
> communities that work really hard to organize giveaways, contests, make their 
> own plugins to enhance the user experience.
> 
> Valve - we understand you would like to keep a controlled population of TF2 
> going to your vanilla no plugins, no ad mins servers. Either you should 
> remove all non valve servers from quick play and give all server ops the fair 
> advantage or not pool us in the same system as your official servers and get 
> rid of them or completely remove them from quick play.
> 
> The idea of Valve servers are nice, but they seem to be the culprit of all 
> problems.
> 
> I kindly request a Valve employee to please provide some feedback and let us 
> know if you are thinking about making any changes or keeping it then way it 
> is.
> 
> If you don't plan on making any changes, then please: we kindly request you 
> to add another check box saying "Community Servers" and keep it unchecked by 
> default - that shall make you happy and give users some insight and choice as 
> well.
> 
> Thanks for reading.
> 
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