Until valve can get rid of premium servers, ad farms, and server chains that monopolize the quick play system, I think that this change should stay. I feel bad that community servers have to be punished as well, but you need to think of the average tf2 player before the server owner.
Sent from my iPod > On Jan 25, 2014, at 2:32 PM, Supreet <[email protected]> wrote: > > Hello, > > I think it is very wrong to accuse certain communities and players who may or > may not be exploiting the quick play system. > > Saigns or NightTeam is famous because there's a considerable amount of > population that loves the customized gameplay. On the other hand, Skial I > believe runs the best vanilla servers along with Lotus being one of the first > largest TF2 communities who is still alive. > > You have to be understanding and give every community member credit and a pat > on the back for their hard work. If it weren't for them, a lot of the TF2 > population would be undecided in terms of their server preference. > > The problem at hand: > New players are uneducated or lazy about unchecking a box that might be > irrelevant to them. > > We cannot do much to fix it. By bickering and repeatedly complaining, Valve > will not be interested in reading our comments. Let's keep our thoughts and > ideas organized in a thread and make a kind request for Valve to tweak the > change they have made. > > Someone mentioned an excellent point here about being able to create a new > quick play account to quickly regain traffic. That is correct. That is also > however part of the problem. A server should be able to build a score and > reputation upon how long its been up. New servers should not get the same > advantage as the servers that have been up for months or years. > > It is not the community's fault that Valve is making this change. The problem > is the fact that Valve doesn't care much or supports about user made > communities. If they do not want to aid us, we will have to help ourselves. > There are a lot of communities who relied on quick play and quick play ALONE > to fill their servers. That whole idea is wrong and biased towards > communities that work really hard to organize giveaways, contests, make their > own plugins to enhance the user experience. > > Valve - we understand you would like to keep a controlled population of TF2 > going to your vanilla no plugins, no ad mins servers. Either you should > remove all non valve servers from quick play and give all server ops the fair > advantage or not pool us in the same system as your official servers and get > rid of them or completely remove them from quick play. > > The idea of Valve servers are nice, but they seem to be the culprit of all > problems. > > I kindly request a Valve employee to please provide some feedback and let us > know if you are thinking about making any changes or keeping it then way it > is. > > If you don't plan on making any changes, then please: we kindly request you > to add another check box saying "Community Servers" and keep it unchecked by > default - that shall make you happy and give users some insight and choice as > well. > > Thanks for reading. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
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